So I’ve extracted an addon from Left 4 Dead 2 to use in SFM and I can’t get it to work properly. I can spawn the v_arms fine but the complete world model is invisible.
Thanks.
[editline]2nd December 2014[/editline]
example
So I’ve extracted an addon from Left 4 Dead 2 to use in SFM and I can’t get it to work properly. I can spawn the v_arms fine but the complete world model is invisible.
Thanks.
[editline]2nd December 2014[/editline]
example
Whats the models shader?
Also does console mention a vtx file being unreadable/out of date?
I wrote a Steam guide on the subject of porting L4D2 mods into SFM a while back. You might find it useful.
Oh it takes modifying things, yeah I’ll probably fuck that up. I don’t suppose anyone wants to take a look at it for me?
Decompiling it with crowbar and recompiling it for SFM will work, I’m pretty sure.
well the hex guide didnt work which is fucking annoying
[editline]3rd December 2014[/editline]
Instead of having IDST it had IDST1 so I changed it to 0 and it still crashed.
[editline]3rd December 2014[/editline]
Can someone do this for me
Mind passing the model? I might take a look at it.
Legend mate! Thanks.