I’m currently working on a L4D Survival map, located inside Paradise Mall, a small shopping centre that’s still under construction. Right now, it’s still fairly empty, but it will be more full. The refractive glass, and the sign are both custom, but a lot more custom materials will be made, mostly for paint splatters and such.
Things Left to Do:
-Make a part of the walkway collapse when a Tank storms through the pillar supporting it. <Taken out. It fucked up the Navigation Mesh.>
-Get more areas to seem more ‘complete’, with some paint on the wall.
-Build a worker scaffolding for the Survivors to gather on top of. (Not a prime location due to smokers pulling you off easily.) <Working on the textures.>
-Get some holes for Infected to rush through.
-Create more rooms for the shops. (with breakable walls)
-Decals, overlays and details.
-Close up the main entrance.
-Finalize the navigation mesh with BATTLEGROUND and BATTLESTATION markers.
Survival will be started by generator, which switches all the lights on. Louis, Francis, Bill and Zoey want to see if there are any other survivors in the city. Picking the Mall as a gathering spot, they want to attract attention from said survivors by turning the lights on and playing standard mall music fairly loud. (custom sound) Of course, the Infected rush in, and bla bla survival bla bla they all die. It’s not a real storyline, just a reason to turn the lights on in the first place.
Crap! Wrong pictures. Fixing!
L4D Paradise Mall 1.0 Completed.
Video, showing the workings of version 1.0.