I have hit a tumbling block on my newest update for my map, It opens full bright on map load and appears to be leaking some how? I ran the log through the error checker and it gave me no assistance and reported that there was no errors, I also tried loading a point file (there wasn’t one) and I also used (Alt-P) hammer error checker, but it had zero errors. So what have I done wrong? for precaution I moved everything away from the edges of the map and created a large box to enclose it in, but this didn’t help either. I am guessing that this is some sort entity leak, but I can’t manage to find out whats leaking it?


Would you post the compile log?

Fixed I had an unchecked visgroup.


You fixed it…