(I couldn’t tell if this belonged here because it’s a request, or in the regular section because it’s more of a discussion.)
So I’ve noticed the physics on a couple L4D bodies are much different than the regular ones for the infected. They’re much heavier, and their limbs don’t act like hinges. For me, it seems much easier to pose with, because they’re much more flexible.
I was wondering if it was possible to use these physics in the regular HL2 ragdolls. I’m not sure if it’s possible, as the certain one I’m talking about is for L4D, and I don’t know anything that has to do with recreating physical properties from one game to another. I would do this myself, but I have no idea how. If someone could do it, I would really appreciate the work.
Picture as to what ragdoll I’m talking about. (Please don’t critique my posing skills or map choice, this was the only picture I could find.)