I made a weapon in gmod using a Barret 50. cal model and it comes up in the wrong hand Help please.
SWEP.ViewModelFlip = true;
or if it’s already true, set to false
My guess is that:
[lua]SWEP.ViewModelFlip = true[/lua]
Is set in your weapon, but it has to be false.
Ninja’d by the second D:
Thanks a ton worked like a charm.