Left hand Weapon glitch

I made a weapon in gmod using a Barret 50. cal model and it comes up in the wrong hand Help please.

SWEP.ViewModelFlip = true;
or if it’s already true, set to false

My guess is that:
[lua]SWEP.ViewModelFlip = true[/lua]
Is set in your weapon, but it has to be false.

Ninja’d by the second D:

Thanks a ton worked like a charm.