Length of cinematic camera for L4D?

Still working on my custom campaign guys.

I was wondering; how long can the intro sequence be for a L4D map? I was playing Suicide Blitz the othe night and noticed the time difference. Can there be multiple ones per map?

I’ve already read the SDK docs. I was wondering if anyone has had any prior experience with them.

It can be any length you want. You just set the point_viewcontrol entity’s “time taken to rach target entity” value to however long you want the camera to last.