This is something i’ve worked on for many hours, and most of everything i’ve learned in hammer I learned from this map. It’s supposed to have a sort of ‘cityscape’ look to it, hence the use of concrete, brick, gravel, stone textures, etc. What im looking for are some outside opinions on the map because despite all the time and effort i’ve put into it (more than it looks like), I just can’t help but feel like this map is almost damaged beyond repair. My biggest gripe that I can’t get over is how fake it looks. I haven’t exactly asked anyone else this question specifically, but to me the map looks less like a city and more like a…facade. Like whoever made it doesn’t know what real buildings look like. I started on it when I was 14 and knew very little about the hammer editor. I forgot about it for a couple years, found it 2 weeks ago and started working hard on it trying to finish. Now, I think it looks decent enough to show the rest of the world. so what are your opinions? Not on the buildings specifically, just anything. Any suggestions? feedback? things you think I should fix? And if there’s anything you like or if you have any comments on it at all, I’d be interested to hear that too. Thanks.
One noticably odd building:**
I plan on fixing that. btw, if any of you are interested in what it looks like up close and personal, here’s the workshop URL, which I plan on updating, the map is called ttt_industrialzone:
Oh, and if anyone knows a permanent fix for THIS, it would help me a lot. So far all I know how to do is type mat_specular 0 into the console.
What do you think? is it a little too retarded to get past? or is it not too late to fix it…
[editline]18th July 2014[/editline]
Sorry about the image size, they’re my window size in-game.