This is a simple gamemode a friend and I have been working on and off for a little while here called Lich Hunt.
The gamemode is a bit of a mix between The Hidden and PropHunt but the premise remains simple: Kill the Lich.
When the round starts, the player who is the Lich hides their heart within a prop anywhere on the map. After he has hidden his heart, it will begin to beat loudly. Players have to listen for the heartbeat and search the map for the prop the heart is hidden in. In the mean time, the Lich is invisible and can burn players, make props explode around them, spawn zombies, warp around, or duplicate props (In the case you’ve exploded all of them or the map has few props to begin with). However once his heart is destroyed, he loses the majority of his mobility and health. The more players, the more health the Lich has. The player to kill the Lich becomes the next Lich. I’m hoping I could get some feedback or suggestions to how I can make the gamemode more enjoyable. As of now players really like the concept. If you are interested in trying the Gamemode, you can do so at 188.8.131.52:27095 (so long as the server is up).
Lich Has to Hide his Heart
The Lich knows where his heart is, other players can only hear it beating.
The Lich is invisible to other players…
Until his heart has been destroyed.
The Lich has to do anything he can to protect his heart.
If you’re interested in the hosting the Gamemode, here’s the Github: https://github.com/HorizonGaming/lich_hunt
It works on most any map with props, though they’re not required.