Light reflection problem....


I’m a beginner with SDK and I would like someone to help me with something you’ll maybe find easy to do.

I’m trying to play with the old version of cp_well from Team Fortress 2 (when TF2 was released, cp_well was a bit different from now).

I found the map somewhere but this is what I get when I try to play it in the actual TF2.

I don’t really know where it comes from, but you can see that the light reflections are screwed up.

I think it comes from the skybox, but I really don’t know how I can fix that. :frowning:

Little help ?

You have to build cubemaps. Put the command ‘buildcupemaps’ in the console but first you need a cubemap in the map.