light_environment fucks up maps :(

Well, When i load an map that has an light_environment in it, Random brushes become black.
I’ve tried loading the same map without it (I made the map), and it worked fine again.

Any help?

Mapping section? Also I don’t know but maybe you have leaks somewhere?

Well, I couldn’t find a Help under mapping, Only Releases and Requests.

  • It also happens on “better” maps like construct and sb_new_world.