I understand a lot of people have lighting problems but i searched up to page 6 when searching for a solution. The lighting on my map looks terrible, I’m using light_spots to illuminate the map (ww1 style trenches) and the light cast by a search light looks great but there is this long black shadow along the edge of 2 blocks. What could i do to fix this? Here are some pictures, oh and this map is just started so i haven’t really done much work except for the trenches so please don’t flame map.
As you can see the shadows being cast look terrible, what can i do to fix them?
PS. the bodys in the trench were from a test to see how effective it was, they owned the enemies so i blasted them, just in case anyone was wondering