But most of the world geometry shadows have stayed normal. I have checked my map, there are no leaks (I even made another box around it to make sure). Is anyone else having this issue?
So… has there been an official word from anyone from valve about when it’s going to be fixed?
Nobody really knows, someone from Valve said there will be info next week. but again, it’s Valve.
So basicaly, I’m forced to ‘take a vacation’ from mapping for a couple of weeks. Thanks Valve!
(Can someone lock/delete this topic now, since it’s no longer needed?)