Hello, I’m in the process of making a few maps for myself, and of course looking at tutorials for new ideas.
Anyways, I came across this video: http://www.youtube.com/watch?v=TtnYNrPrmAY , which is about using Trigger - Precipitation.
In the video, you can see that he has plenty of particles rendering when he loads his map, however, when I put about the same amount of precipitation on my map, there are a lot less particles shown.
Here’s a SS: http://img339.imageshack.us/img339/5176/sighxk.png
The red box in the image shows where the ash is rendering, the blue shows where it’s supposed to render, but it isn’t unless I get really close.
Does anyone know how to get it to render all of the particles?