Some simple equations based on current population that increases drop frequency/decreases time between drops.
this only works if there is such thing as a timer for the airdrop I don’t know for sure I have worked with mods on Rust Yet.
airdrop.timer=1200-60(server.population / airdrop.min_players)
Example: Server pop is 20. It takes 5 people to decrease the time between drops
airdrop.timer=1200-60(20 / 5) airdrop.timer=1200-60(4) airdrop.timer=1200-240 airdrop.timer=960
Since there are 20 people online, the time between drops changes from 20 minutes to 16.
This means instead of 3 drops a day it is now 3.75 (which means it is very likely for a 4th drop to occur before the next day)