Linux users, are you getting stuck at bootstrapping too or is it just me?

Linux Mint 17, AMD Phenom X2@3GHz, 4G RAM, GTX650

Or if not any ideas where I go hunting for what is wrong? Looking forward to trying the new updates.

same here. latest kubuntu, 64 bit. amd card, proprietary drivers. 4G ram.

same problem. tested on two machines. both running ubuntu 14.04. one with amd card, one with nvidia card. Both stuck at bootstrapping.

Can you post your output.log?

Same problem here on Arch Linux x86_64.

Where can I find output.log? I don’t see it in SteamApps/common/Rust …
Also no interesting output in the terminal.

It’s in Rust/Rust_Data/ on Windows

There is nothing named log or output in Rust/rust_Data

the default rust directory is ~/.steam/steam/SteamApps/common/Rust
but “find -name *.log” didn’t return any file.

Is there a switch to enable logging?

Same issues on Mint17, GTX780m, tested both current proprietary drivers, system up to date.
Wiped out my steam directory entirely and re-installed steam/rust.
Still won’t pass “bootstrapping”.
Steam alt+shift does come up.

I can’t find any output.log either. Posting all Steam logs from ~/.local/share/Steam/logs


bens@octillion ~/.local/share/Steam/logs $ for i in *; do echo $i && cat $i && echo " "; done
appinfo_log.txt

[2014-11-22 13:58:43] ProductInfoChanges: change number 0->782599, apps: 0/0, packages: 0/0
[2014-11-22 13:58:43] UpdatesJob: requesting 1 apps, 33 packages (meta data, 0 prev attempts)
[2014-11-22 13:58:43] UpdatesJob: requesting 1 apps, 33 packages (full data, 0 prev attempts)
[2014-11-22 13:58:43] UpdatesJob: finished OK, nAppsUpdated 1 (0 KB), nPackagesUpdated 33 (18 KB)
[2014-11-22 13:58:43] UpdatesJob: requesting 261 apps, 0 packages (meta data, 0 prev attempts)
[2014-11-22 13:58:44] UpdatesJob: requested 11 access tokens, 8 received, 3 denied
[2014-11-22 13:58:44] UpdatesJob: updated SHAs with 8 new access tokens
[2014-11-22 13:58:44] UpdatesJob: downloaded 118 apps via HTTP, 546 KB (173 KB compressed)
[2014-11-22 13:58:44] UpdatesJob: requesting 143 apps, 0 packages (full data, 0 prev attempts)
[2014-11-22 13:58:45] UpdatesJob: finished OK, nAppsUpdated 261 (700 KB), nPackagesUpdated 0 (0 KB)
[2014-11-22 13:58:46] UpdatesJob: requesting 12 apps, 0 packages (meta data, 0 prev attempts)
[2014-11-22 13:58:46] UpdatesJob: requested 2 access tokens, 0 received, 2 denied
[2014-11-22 13:58:46] UpdatesJob: requesting 230 apps, 0 packages (full data, 0 prev attempts)
[2014-11-22 13:58:46] UpdatesJob: finished OK, nAppsUpdated 230 (156 KB), nPackagesUpdated 0 (0 KB)
[2014-11-22 13:58:46] UpdatesJob: requesting 148 apps, 0 packages (meta data, 0 prev attempts)
[2014-11-22 13:58:46] UpdatesJob: requested 77 access tokens, 0 received, 77 denied
[2014-11-22 13:58:47] UpdatesJob: downloaded 3 apps via HTTP, 12 KB (4 KB compressed)
[2014-11-22 13:58:47] UpdatesJob: requesting 84 apps, 0 packages (full data, 0 prev attempts)
[2014-11-22 13:58:47] UpdatesJob: finished OK, nAppsUpdated 87 (61 KB), nPackagesUpdated 0 (0 KB)
[2014-11-22 13:58:47] UpdatesJob: requesting 11 apps, 0 packages (meta data, 0 prev attempts)
[2014-11-22 13:58:47] UpdatesJob: requesting 11 apps, 0 packages (full data, 0 prev attempts)
[2014-11-22 13:58:47] UpdatesJob: finished OK, nAppsUpdated 11 (8 KB), nPackagesUpdated 0 (0 KB)
[2014-11-22 13:58:51] UpdatesJob: requesting 1 apps, 0 packages (meta data, 0 prev attempts)
[2014-11-22 13:58:51] UpdatesJob: downloaded 1 apps via HTTP, 3 KB (0 KB compressed)
[2014-11-22 13:58:51] UpdatesJob: finished OK, nAppsUpdated 1 (3 KB), nPackagesUpdated 0 (0 KB)
[2014-11-22 13:59:06] Wrote /home/bens/.local/share/Steam/appcache/appinfo.vdf (703095 bytes)

bootstrap_log.txt

[2014-11-22 13:56:26] Startup - updater built Aug 26 2014 15:35:42
[2014-11-22 13:56:26] Verifying installation…
[2014-11-22 13:56:26] Unable to read and verify install manifest /home/bens/.local/share/Steam/package/steam_client_ubuntu12.installed
[2014-11-22 13:56:26] Verification complete
[2014-11-22 13:56:26] Downloading Update…
[2014-11-22 13:56:26] Checking for available update…
[2014-11-22 13:56:26] Package file tenfoot_misc_all.zip.58953b82bb3fd0a0a913f479996effd0ed3a5ca3 missing or incorrect size
[2014-11-22 13:56:26] Package file tenfoot_dicts_all.zip.e818f4aaa4d9d8ad025659d9bc85cdc4fbe58eba missing or incorrect size
[2014-11-22 13:56:26] Package file tenfoot_fonts_all.zip.8dd7c35d45decd041f7a342ea8852d0ac2f96560 missing or incorrect size
[2014-11-22 13:56:26] Package file tenfoot_ambientsounds_all.zip.20ccff954777943069dd2c57576216f5f1db7389 missing or incorrect size
[2014-11-22 13:56:26] Package file tenfoot_sounds_all.zip.vz.7a3cc0ba5f5309183bca660227b8e0afa9922629_1223056 missing or incorrect size
[2014-11-22 13:56:26] Package file tenfoot_images_all.zip.vz.551ed715f1e8edf1e355a59010ba056194f58ddf_10961316 missing or incorrect size
[2014-11-22 13:56:26] Package file tenfoot_all.zip.vz.40be5944cd47bf3d80a5b6e4825fab93b87f097d_1005179 missing or incorrect size
[2014-11-22 13:56:26] Package file resources_misc_all.zip.vz.5b8f09b1f407d80780688930b071e340fe22600d_2028216 missing or incorrect size
[2014-11-22 13:56:26] Package file resources_all.zip.vz.f90b44e0d3283960aaa2ba7a55a35fb276885550_4766714 missing or incorrect size
[2014-11-22 13:56:26] Package file strings_en_all.zip.26e749596c67eac18b5005b262cc06f0a2e61596 missing or incorrect size
[2014-11-22 13:56:26] Package file strings_all.zip.vz.2c5883ad74008067a625939b768766ec080de7ff_1821103 missing or incorrect size
[2014-11-22 13:56:26] Package file remoteui_all.zip.vz.9ab82b54e0fa29fd7bff0bb3fe6cd379ccd3989e_141165 missing or incorrect size
[2014-11-22 13:56:26] Package file public_all.zip.vz.e24606ce43db616141f4a9007de16d64efa6c6e8_601952 missing or incorrect size
[2014-11-22 13:56:26] Package file bins_ubuntu12.zip.vz.fdcb68c37e33dcd60f716541af69167eb6134216_28375216 missing or incorrect size
[2014-11-22 13:56:26] Package file bins_codecs_ubuntu12.zip.09a634070803e90309e9fc4c6033832a2f667482 missing or incorrect size
[2014-11-22 13:56:26] Package file bins_misc_ubuntu12.zip.c2c71738b66dd1ba972ef87b54ac380f2c405b05 missing or incorrect size
[2014-11-22 13:56:26] Package file webkit_ubuntu12.zip.vz.478eb91ad450d398e8dbbe801c4147d9d8cfc851_22490178 missing or incorrect size
[2014-11-22 13:56:26] Package file miles_ubuntu12.zip.vz.1b7a19905752a14821fcba42b49fe1a1ed6ba836_299743 missing or incorrect size
[2014-11-22 13:56:26] Package file sdl2_ubuntu12.zip.vz.40f37de7e37fbc6445650c723fde9f98bd9dabca_278887 missing or incorrect size
[2014-11-22 13:56:26] Package file steam_ubuntu12.zip.vz.44c9c40b47d0247c8ed55165e834506491c3dc9d_879213 missing or incorrect size
[2014-11-22 13:56:26] Package file runtime_part0_ubuntu12.zip.3a1f3e38d480a61d0bf8349c8fa8aee95b66413a missing or incorrect size
[2014-11-22 13:56:26] Package file runtime_part1_ubuntu12.zip.584c6f0184dfb3351386c9c3433543ed22074ade missing or incorrect size
[2014-11-22 13:56:26] Downloading update (0 of 204,011 KB)…
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[2014-11-22 13:57:11] Downloading update (204,011 of 204,011 KB)…
[2014-11-22 13:57:11] Download Complete.
[2014-11-22 13:57:11] uninstalled manifest found in /home/bens/.local/share/Steam/package/steam_client_ubuntu12 (1).
[2014-11-22 13:57:11] Extracting package…
[2014-11-22 13:57:19] Installing update…
[2014-11-22 13:57:19] Cleaning up…
[2014-11-22 13:57:19] Update complete, launching…
[2014-11-22 13:57:19] Shutdown

[2014-11-22 13:57:28] Startup - updater built Nov 21 2014 16:23:41
[2014-11-22 13:57:29] Verifying installation…
[2014-11-22 13:57:29] Verification complete
[2014-11-22 14:01:46] Background update loop checking for update. . .
[2014-11-22 14:01:46] Checking for available updates…
[2014-11-22 14:01:46] Download skipped by HTTP 304 Not Modified
[2014-11-22 14:01:46] Nothing to do

cloud_log.txt

[2014-11-22 13:58:45] Starting sync job
[2014-11-22 13:58:45] [AppID 7] Starting sync (download)
[2014-11-22 13:58:45] [AppID 7] Need to download file serverbrowser_hist.vdf
[2014-11-22 13:58:45] [AppID 7] Need to download file sharedconfig.vdf
[2014-11-22 13:58:45] [AppID 7] HTTP download for file ‘serverbrowser_hist.vdf’ from host ‘steamclouduseast.blob.core.windows.net’ beginning. . .
[2014-11-22 13:58:46] [AppID 7] HTTP download for file ‘serverbrowser_hist.vdf’ from host ‘steamclouduseast.blob.core.windows.net’ - Success.
[2014-11-22 13:58:46] [AppID 7] Download OK for file serverbrowser_hist.vdf
[2014-11-22 13:58:46] [AppID 7] HTTP download for file ‘sharedconfig.vdf’ from host ‘steamclouduseast.blob.core.windows.net’ beginning. . .
[2014-11-22 13:58:46] [AppID 7] HTTP download for file ‘sharedconfig.vdf’ from host ‘steamclouduseast.blob.core.windows.net’ - Success.
[2014-11-22 13:58:46] [AppID 7] Download OK for file sharedconfig.vdf
[2014-11-22 13:58:46] [AppID 7] Download complete, result OK
[2014-11-22 14:00:47] [AppID 760] Init cache request complete
[2014-11-22 14:00:47] Starting sync job
[2014-11-22 14:00:47] [AppID 760] Starting sync (eval)
[2014-11-22 14:00:47] [AppID 760] Eval complete

connection_log.txt

[2014-11-22 13:57:31] Log session started

[2014-11-22 13:57:31] [0,0] SetSteamID( [U:1:0] )
[2014-11-22 13:57:58] [0,0] LogOff()
[2014-11-22 13:58:04] [0,0] SetSteamID( [U:1:0] )
[2014-11-22 13:58:04] [0,0] SetSteamID( [U:1:0] )
[2014-11-22 13:58:04] CCMInterface::YieldingConnect – no CMs cached locally, calling ISteamDirectory/GetCMList web api. . .

[2014-11-22 13:58:05] CCMInterface::YieldingConnect – got 100 CMs from ISteamDirectory/GetCMList.

[2014-11-22 13:58:05] [1,4] Connect() starting connection (eNetQOSLevelLow, 72.165.61.188:27017, UDP)

[2014-11-22 13:58:05] [1,4] ConnectionCompleted() (72.165.61.175:27018, UDP)
[2014-11-22 13:58:06] [1,4] RecvMsgClientLogOnResponse() : [U:1:16662657] ‘Account Logon Denied’
[2014-11-22 13:58:06] [1,4] AsyncDisconnect()
[2014-11-22 13:58:06] [0,0] ConnectionDisconnected(‘Disconnected By Remote Host’) : ‘Account Logon Denied’ (72.165.61.175:27018, UDP)
[2014-11-22 13:58:06] [0,0] (null)
[2014-11-22 13:58:06] [0,0] ConnectionDisconnected() not auto reconnecting due to eResultLogonSession specifies no reconnect

[2014-11-22 13:58:42] [0,0] SetSteamID( [U:1:0] )
[2014-11-22 13:58:42] [1,8] Connect() starting connection (eNetQOSLevelLow, 72.165.61.188:27017, UDP)

[2014-11-22 13:58:42] [1,8] ConnectionCompleted() (208.64.200.137:27019, UDP)
[2014-11-22 13:58:43] [1,8] RecvMsgClientLogOnResponse() : [U:1:16662657] ‘OK’

content_log.txt

[2014-11-22 13:57:31] Loaded 0 apps from install folder “/home/bens/.local/share/Steam/steamapps\appmanifest_*.acf”.
[2014-11-22 13:58:55] AppID 252490 state changed : Update Required,
[2014-11-22 13:58:55] Scheduler update appID 252490: Priority First, legacy=no, restore=""
[2014-11-22 13:58:55] AppID 252490 state changed : Update Required,Update Running,
[2014-11-22 13:58:55] AppID 252490 update changed : Running,
[2014-11-22 13:58:55] AppID 252490 update changed : Running,Reconfiguring,
[2014-11-22 13:58:56] Got 20 download sources via “/serverlist/94/20/” from 208.64.200.9:80
[2014-11-22 13:58:56] Created download interface of type ‘CS’ (1) to host valve62.cs.steampowered.com (valve62.cs.steampowered.com)
[2014-11-22 13:58:56] Created download interface of type ‘CS’ (1) to host valve66.cs.steampowered.com (valve66.cs.steampowered.com)
[2014-11-22 13:58:56] Created download interface of type ‘CS’ (1) to host valve63.cs.steampowered.com (valve63.cs.steampowered.com)
[2014-11-22 13:58:56] HTTP (CS,25) - valve62.cs.steampowered.com (valve62.cs.steampowered.com): OpenConnection - Success!
[2014-11-22 13:58:56] HTTP (CS,50) - valve66.cs.steampowered.com (valve66.cs.steampowered.com): OpenConnection - Success!
[2014-11-22 13:58:56] HTTP (CS,25) - valve62.cs.steampowered.com (valve62.cs.steampowered.com): AuthenticateDepotID (252493) - Success!
[2014-11-22 13:58:56] HTTP (CS,23) - valve63.cs.steampowered.com (valve63.cs.steampowered.com): OpenConnection - Success!
[2014-11-22 13:58:56] HTTP (CS,25) - valve62.cs.steampowered.com (valve62.cs.steampowered.com): Depot 252493 request for manifest 3406504710237538132 - received 200 (OK) HTTP response
[2014-11-22 13:58:56] AppID 252490 update changed : Running,
[2014-11-22 13:58:56] AppID 252490 update changed : Running,Validating,
[2014-11-22 13:58:56] AppID 252490 update changed : Running,
[2014-11-22 13:58:56] AppID 252490 update changed : Running,Preallocating,
[2014-11-22 13:58:56] AppID 252490 update changed : Running,
[2014-11-22 13:58:56] AppID 252490 update started : download 0/834694560, store 0/0, reuse 0/0, stage 0/1808762035
[2014-11-22 13:58:56] AppID 252490 state changed : Update Required,Update Running,Update Started,
[2014-11-22 13:58:56] AppID 252490 update changed : Running,Downloading,
[2014-11-22 13:58:56] AppID 252490 update changed : Running,Downloading,Staging,
[2014-11-22 13:58:56] HTTP (CS,50) - valve66.cs.steampowered.com (valve66.cs.steampowered.com): AuthenticateDepotID (252493) - Success!
[2014-11-22 13:58:56] HTTP (CS,23) - valve63.cs.steampowered.com (valve63.cs.steampowered.com): AuthenticateDepotID (252493) - Success!
[2014-11-22 13:58:56] Scheduler update appID 252490: Priority Last, legacy=no, restore=""
[2014-11-22 13:59:08] Increasing target number of download connections to 4 (rate was 0.000, now 46.287)
[2014-11-22 13:59:08] Created download interface of type ‘CS’ (1) to host valve65.cs.steampowered.com (valve65.cs.steampowered.com)
[2014-11-22 13:59:09] HTTP (CS,38) - valve65.cs.steampowered.com (valve65.cs.steampowered.com): OpenConnection - Success!
[2014-11-22 13:59:09] HTTP (CS,38) - valve65.cs.steampowered.com (valve65.cs.steampowered.com): AuthenticateDepotID (252493) - Success!
[2014-11-22 13:59:21] Increasing target number of download connections to 5 (rate was 46.287, now 63.951)
[2014-11-22 13:59:21] Created download interface of type ‘CS’ (1) to host valve142.cs.steampowered.com (valve142.cs.steampowered.com)
[2014-11-22 13:59:21] HTTP (CS,21) - valve142.cs.steampowered.com (valve142.cs.steampowered.com): OpenConnection - Success!
[2014-11-22 13:59:21] HTTP (CS,21) - valve142.cs.steampowered.com (valve142.cs.steampowered.com): AuthenticateDepotID (252493) - Success!
[2014-11-22 14:00:10] Current download rate: 61.271 Mbps
[2014-11-22 14:00:46] AppID 252490 update changed : Running,
[2014-11-22 14:00:46] AppID 252490 update changed : Running,Committing,
[2014-11-22 14:00:46] AppID 252490 state changed : Fully Installed,Update Running,
[2014-11-22 14:00:46] Finished update AppID 252490, mounted depots (BuildID 451261): 252493 (3406504710237538132),
[2014-11-22 14:00:46] AppID 252490 update changed : Running,
[2014-11-22 14:00:46] AppID 252490 update changed : None
[2014-11-22 14:00:46] AppID 252490 state changed : Fully Installed,
[2014-11-22 14:00:46] AppID 252490 scheduler finished : removed from schedule
[2014-11-22 14:00:46] Scheduler update appID 252490: Priority First, legacy=no, restore=""
[2014-11-22 14:00:46] AppID 252490 update changed : Running,
[2014-11-22 14:00:46] AppID 252490 update changed : Running,Reconfiguring,
[2014-11-22 14:00:46] AppID 252490 update changed : Running,
[2014-11-22 14:00:46] AppID 252490 update changed : Running,Validating,
[2014-11-22 14:00:46] AppID 252490 update changed : Running,
[2014-11-22 14:00:46] AppID 252490 update started : download 0/0, store 0/0, reuse 0/0, stage 0/0
[2014-11-22 14:00:46] No changes detected, active: target:
[2014-11-22 14:00:46] AppID 252490 update changed : Running,Committing,
[2014-11-22 14:00:46] AppID 252490 update changed : Running,
[2014-11-22 14:00:46] AppID 252490 update changed : None
[2014-11-22 14:00:46] AppID 252490 scheduler finished : removed from schedule
[2014-11-22 14:00:47] Installed content reported: 1 apps, 1.81 GB
[2014-11-22 14:00:47] AppID 252490 state changed : Fully Installed,App Running,
[2014-11-22 14:01:10] Current download rate: 0.000 Mbps
[2014-11-22 14:01:43] HTTP (CS,21) - valve142.cs.steampowered.com (valve142.cs.steampowered.com): Closing connection
[2014-11-22 14:01:43] HTTP (CS,25) - valve62.cs.steampowered.com (valve62.cs.steampowered.com): Closing connection
[2014-11-22 14:01:44] HTTP (CS,50) - valve66.cs.steampowered.com (valve66.cs.steampowered.com): Closing connection
[2014-11-22 14:01:44] HTTP (CS,23) - valve63.cs.steampowered.com (valve63.cs.steampowered.com): Closing connection
[2014-11-22 14:01:45] HTTP (CS,38) - valve65.cs.steampowered.com (valve65.cs.steampowered.com): Closing connection
[2014-11-22 14:02:54] AppID 252490 state changed : Fully Installed,

parental_log.txt

[2014-11-22 13:58:43] Failed to get ParentalSettings\Settings from config file for account ID 16662657
[2014-11-22 13:58:43] Got parental settings for account ID 16662657

remote_connections.txt

[2014-11-22 13:58:46] Generated client id: 6309961317941202473
[2014-11-22 13:58:46] Listening for broadcast on: 27036
[2014-11-22 13:58:46] Listening for connections on: 127.0.0.1:27036
[2014-11-22 13:58:46] Received broadcast message from client 5494713309778140273 (lil-khaos): 192.168.1.26:27036
[2014-11-22 13:58:50] Received broadcast message from client 5494713309778140273 (lil-khaos): 192.168.1.26:27036
[2014-11-22 13:59:13] Received broadcast message from client 5494713309778140273 (lil-khaos): 192.168.1.26:27036
[2014-11-22 13:59:13] Received broadcast message from client 5494713309778140273 (lil-khaos): 192.168.1.26:27036
[2014-11-22 13:59:16] Received broadcast message from client 5494713309778140273 (lil-khaos): 192.168.1.26:27036
[2014-11-22 13:59:33] Received broadcast message from client 5494713309778140273 (lil-khaos): 192.168.1.26:27036

stats_log.txt

[2014-11-22 13:58:47] [AppID 223630] Schema not found on disk
[2014-11-22 13:58:49] [AppID 223630] CAPIJobRequestUserStats - received error ‘Failure’ (2) from server
[2014-11-22 13:58:49] [AppID 26900] Schema not found on disk
[2014-11-22 13:58:49] [AppID 26900] CAPIJobRequestUserStats - received error ‘Failure’ (2) from server
[2014-11-22 13:58:50] [AppID 252490] Schema not found on disk
[2014-11-22 13:58:50] [AppID 252490] CAPIJobRequestUserStats - received error ‘Failure’ (2) from server
[2014-11-22 14:00:52] [AppID 252490] Schema not found on disk
[2014-11-22 14:02:54] [AppID 252490] CAPIJobStoreUserStats::BInit() - no stats found, aborting

workshop_log.txt

[2014-11-22 13:58:55] Loaded 0 installed workshop items for app 252490 in “/home/bens/.local/share/Steam/steamapps/workshop”
[2014-11-22 14:00:46] Starting Workshop download job for AppID 252490
[2014-11-22 14:00:46] Running full workshop file validation for AppID 252490
[2014-11-22 14:00:46] Finished Workshop download job for AppID 252490 (No Error)


Can’t find any logs specific to Rust. How to enable debugging?

having the same problem, but on windows, played till 4am, woke up and couldnt load passed bootstrapping.

Incidentally, I installed the “development-debug” branch and it loads just fine, I am able to join a server, but game crashes when I spawn.
Still can’t find any “output.log”.

Also tried the “development” branch. Won’t pass “bootstrapping”.
Then just to be sure, reinstalled “development-debug” again, it loads the game but crashes on spawn still.

Interestingly, with the development-debug branch, I WAS able to join several Community servers and spawn normally, and performance was awesome! Best performance I’ve seen thus far for the new Rust under Linux.
However, when I try to join any of the Official servers, the game crashes. One exception being the dev-debug server, which allowed me to connect, didn’t crash, but ran like crap.

[editline]22nd November 2014[/editline]

Okay, I take some of that back.
Upon further testing, seems I cannot connect to any of the official servers except the debug server. Debug server works but is laggy as hell. I can connect to all community servers. Regardless of ping, some servers are laggy (3-5fps) while others run smooth (I’ve no idea how to check FPS, so my 3-5FPS is just me counting).

Hit F1 to bring the console up then type “fps.graph true”.

Hope this gets fixed soon. Made me give up and boot my windows partition for the first time in months (which I am not enjoying) because I was dying to see what the new update was.

The new update is good, I like that it’s no longer a hammering simulator, and also that only certain tools can harm walls.

i have very lag

same here. on steamos alchemy beta.

I found this logfile
.config/unity3d/Facepunch\ Studios\ LTD/Rust/Player.log


ERROR: ld.so: object '/home/steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
Setting breakpad minidump AppID = 252490
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198075322082 [API loaded no]
Preloaded type GtkListStore
Preloaded type GtkWindow
Preloaded type GtkVBox
Preloaded type GtkImage
Preloaded type GtkNotebook
Preloaded type GtkHBox
Preloaded type GtkFrame
Preloaded type GtkAlignment
Preloaded type GtkTreeView
Preloaded type GtkLabel
Preloaded type GtkCheckButton
Preloaded type GtkScrolledWindow
Preloaded type GtkComboBox
Couldn't find OnScreenSelectorQuit in main module; checking child
Couldn't find OnScreenSelectorOK in main module; checking child
Couldn't find OnScreenSelectorQuit in main module; checking child
Couldn't find OnInputListRowActivated in main module; checking child
[RustNative] Initializing OpenGL graphics device
_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
GLX Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_ARB_get_proc_address 
Setting maxVSyncInterval to 4
GL: Detected 2048 MB VRAM
Total system RAM: 7934 MiB
Initialize engine version: 5.0.0b13 (5b8e776198f7)
AudioManager: Using ALSA: default
Begin MonoManager ReloadAssembly
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/CoherentUINet.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/CoherentUINet.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/ConvexHull.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/ConvexHull.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Facepunch.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Facepunch.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/LZ4n.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/LZ4n.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Network_Lidgren.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Network_Lidgren.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Newtonsoft.Json.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Raven.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Raven.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Behave.Unity.Assets.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain
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Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/protobuf-net.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/protobuf-net.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/RustBuild.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/RustBuild.dll into Unity Child Domain
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Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/CoherentUICommon.dll into Unity Child Domain
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/DestMath.dll (this message is harmless)
Loading /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/DestMath.dll into Unity Child Domain
- Completed reload, in  0.029 seconds
Default vsync count 0
requesting resize 1280 x 1024
resizing window to 1280 x 1024
Desktop is 1920 x 1080 @ 60 Hz
Using libudev for joystick management


Importing game controller configs
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/System.dll (this message is harmless)
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/Mono.Security.dll (this message is harmless)
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/System.Configuration.dll (this message is harmless)
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/System.Xml.dll (this message is harmless)
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/System.Runtime.Serialization.dll (this message is harmless)
Platform assembly: /home/steam/.local/share/Steam/SteamApps/common/rust/rust_Data/Managed/System.Xml.Linq.dll (this message is harmless)
audio.mastervolume: "0"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

audio.musicvolume: "0"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

audio.gamevolume: "0"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

audio.voicevolume: "0"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

effects.aa: "True"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

effects.ao: "True"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

effects.lensdirt: "True"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

effects.motionblur: "True"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

effects.shafts: "True"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

effects.vignet: "True"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

effects.color: "True"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

effects.reflect: changed from "False" to "True"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

global.censornudity: "False"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

graphics.drawdistance: "6000"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

graphics.fov: "75"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

graphics.shadowdistance: changed from "200" to "655.1047"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

input.flipy: "False"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

input.sensitivity: "1"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

terrain.quality: "100"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

voice.loopback: "False"
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Config Loaded
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Total system RAM: 7934 MiB
NullReferenceException: Object reference not set to an instance of an object
  at SkinnedMeshCollider.InitializeParts () [0x00000] in <filename unknown>:0 
  at Bootstrap.Initialization () [0x00000] in <filename unknown>:0 
  at Bootstrap+<Start>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)



gameoverlayrenderer.so is there


file /home/steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so
/home/steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so: ELF 32-bit LSB shared object, Intel 80386, version 1 (SYSV), dynamically linked, BuildID[sha1]=0xf7d886c1e6e7b11c4333c5c816301f0687f78115, not stripped


As I said, if you want to play, you CAN play the developer-debug version right now.
I checked the Player.log as well, but did not have the same error, but at the same time, I successfully ran the dev build.
Wiped Player.log and tried again with standard build, didn’t get any new entries.

note - I’m a tad annoyed that rust install installs unity3d NOT in the goddamn directory I told Rust to install, especially as this may very well be a performance issue for those of use who install our games on an SSD while everything else goes to slower media…

Wiped steam directories as well as unity3d dirs and re-installed steam/rust (standard).
Same error as above:


bens@octillion ~/.config/unity3d/Facepunch Studios LTD/Rust $ cat Player.log

Selecting FBConfig
GLX_FBCONFIG_ID=263
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_ARB=0
GLX_CONFIG_CAVEAT=NONE

Desktop is 1920 x 1080 @ 60 Hz
GPU_MEMORY_INFO_DEDICATED_VIDMERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Setting breakpad minidump AppID = 252490
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197976928385 [API loaded no]
Preloaded type GtkListStore
Preloaded type GtkWindow
Preloaded type GtkVBox
Preloaded type GtkImage
Preloaded type GtkNotebook
Preloaded type GtkHBox
Preloaded type GtkFrame
Preloaded type GtkAlignment
Preloaded type GtkTreeView
Preloaded type GtkLabel
Preloaded type GtkCheckButton
Preloaded type GtkScrolledWindow
Preloaded type GtkComboBox
Couldn’t find OnScreenSelectorQuit in main module; checking child
Couldn’t find OnScreenSelectorOK in main module; checking child
Couldn’t find OnScreenSelectorQuit in main module; checking child
Couldn’t find OnInputListRowActivated in main module; checking child
[RustNative] Initializing OpenGL graphics device
t_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
GLX Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_ARB_get_proc_address
Setting maxVSyncInterval to 4
GL: Detected 4096 MB VRAM
Total system RAM: 15998 MiB
Initialize engine version: 5.0.0b13 (5b8e776198f7)
AudioManager: Using ALSA: default
Begin MonoManager ReloadAssembly
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/CoherentUINet.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/CoherentUINet.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/ConvexHull.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/ConvexHull.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Facepunch.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Facepunch.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/LZ4n.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/LZ4n.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Network_Lidgren.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Network_Lidgren.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Newtonsoft.Json.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Raven.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Raven.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Behave.Unity.Assets.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Behave.Unity.Runtime.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/protobuf-net.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/protobuf-net.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/RustBuild.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/RustBuild.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/CoherentUICommon.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/CoherentUICommon.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/DestMath.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/DestMath.dll into Unity Child Domain

  • Completed reload, in 0.036 seconds
    Default vsync count 0
    requesting resize 1920 x 1080
    resizing window to 1920 x 1080
    Desktop is 1920 x 1080 @ 60 Hz
    Using libudev for joystick management

Importing game controller configs
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/System.dll (this message is harmless)
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Mono.Security.dll (this message is harmless)
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/System.Configuration.dll (this message is harmless)
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/System.Xml.dll (this message is harmless)
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/System.Runtime.Serialization.dll (this message is harmless)
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/System.Xml.Linq.dll (this message is harmless)
Total system RAM: 15998 MiB
NullReferenceException: Object reference not set to an instance of an object
at SkinnedMeshCollider.InitializeParts () [0x00000] in <filename unknown>:0
at Bootstrap.Initialization () [0x00000] in <filename unknown>:0
at Bootstrap+<Start>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

bens@octillion ~/.config/unity3d/Facepunch Studios LTD/Rust $ ldd /home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so
linux-gate.so.1 => (0xf7742000)
libGL.so.1 => /usr/lib/i386-linux-gnu/libGL.so.1 (0xf75cc000)
librt.so.1 => /lib/i386-linux-gnu/librt.so.1 (0xf75c3000)
libdl.so.2 => /lib/i386-linux-gnu/libdl.so.2 (0xf75bd000)
libstdc++.so.6 => /usr/lib/i386-linux-gnu/libstdc++.so.6 (0xf74d4000)
libpthread.so.0 => /lib/i386-linux-gnu/libpthread.so.0 (0xf74b8000)
/lib/ld-linux.so.2 (0xf7743000)
libc.so.6 => /lib/i386-linux-gnu/libc.so.6 (0xf7308000)
libnvidia-tls.so.343.22 => /usr/lib/i386-linux-gnu/tls/libnvidia-tls.so.343.22 (0xf7303000)
libnvidia-glcore.so.343.22 => /usr/lib/i386-linux-gnu/libnvidia-glcore.so.343.22 (0xf4cf8000)
libX11.so.6 => /usr/lib/i386-linux-gnu/libX11.so.6 (0xf4bc4000)
libXext.so.6 => /usr/lib/i386-linux-gnu/libXext.so.6 (0xf4bb1000)
libm.so.6 => /lib/i386-linux-gnu/libm.so.6 (0xf4b6b000)
libgcc_s.so.1 => /lib/i386-linux-gnu/libgcc_s.so.1 (0xf4b4e000)
libxcb.so.1 => /usr/lib/i386-linux-gnu/libxcb.so.1 (0xf4b2b000)
libXau.so.6 => /usr/lib/i386-linux-gnu/libXau.so.6 (0xf4b27000)
libXdmcp.so.6 => /usr/lib/i386-linux-gnu/libXdmcp.so.6 (0xf4b20000)

bens@octillion ~ $ ld --verbose | grep SEARCH
SEARCH_DIR("/usr/x86_64-linux-gnu/lib64"); SEARCH_DIR("=/usr/local/lib/x86_64-linux-gnu"); SEARCH_DIR("=/usr/local/lib64"); SEARCH_DIR("=/lib/x86_64-linux-gnu"); SEARCH_DIR("=/lib64"); SEARCH_DIR("=/usr/lib/x86_64-linux-gnu"); SEARCH_DIR("=/usr/lib64"); SEARCH_DIR("=/usr/local/lib"); SEARCH_DIR("=/lib"); SEARCH_DIR("=/usr/lib");

[editline]23rd November 2014[/editline]

I of course, have no idea if this LD issue is even relevant.

[editline]23rd November 2014[/editline]

Okay, probably not relevant as I get the same error with development-debug.

Here’s the output of Player.log when running successfully with development-debug


bens@octillion ~/.config/unity3d/Facepunch Studios LTD/Rust $ cat Player.log

Selecting FBConfig
GLX_FBCONFIG_ID=263
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_ARB=0
GLX_CONFIG_CAVEAT=NONE

Desktop is 4480 x 1440 @ 60 Hz
GPU_MEMORY_INFO_DEDICATED_VIDMERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Setting breakpad minidump AppID = 252490
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197976928385 [API loaded no]
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 6173 != 6171, skipping destruction (fork without exec?)
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 6182 != 6171, skipping destruction (fork without exec?)
pid 6186 != 6171, skipping destruction (fork without exec?)
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 6185 != 6171, skipping destruction (fork without exec?)
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 6189 != 6171, skipping destruction (fork without exec?)
pid 6181 != 6171, skipping destruction (fork without exec?)
pid 6178 != 6171, skipping destruction (fork without exec?)
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object ‘/home/bens/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
[6197:6197:ERROR:nss_util.cc(686)] Failed to load NSS libraries.
[6225:6225:INFO:renderer_main.cc(215)] Running without renderer sandbox
Fontconfig error: “/etc/fonts/conf.d/10-scale-bitmap-fonts.conf”, line 70: non-double matrix element
Fontconfig error: “/etc/fonts/conf.d/10-scale-bitmap-fonts.conf”, line 70: non-double matrix element
Fontconfig warning: “/etc/fonts/conf.d/10-scale-bitmap-fonts.conf”, line 78: saw unknown, expected number
Preloaded type GtkListStore
Preloaded type GtkWindow
Preloaded type GtkVBox
Preloaded type GtkImage
Preloaded type GtkNotebook
Preloaded type GtkHBox
Preloaded type GtkFrame
Preloaded type GtkAlignment
Preloaded type GtkTreeView
Preloaded type GtkLabel
Preloaded type GtkCheckButton
Preloaded type GtkScrolledWindow
Preloaded type GtkComboBox
Couldn’t find OnScreenSelectorQuit in main module; checking child
Couldn’t find OnScreenSelectorOK in main module; checking child
Couldn’t find OnScreenSelectorQuit in main module; checking child
Couldn’t find OnInputListRowActivated in main module; checking child
[RustNative] Initializing OpenGL graphics device
sion_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
GLX Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_ARB_get_proc_address
Setting maxVSyncInterval to 4
GL: Detected 4096 MB VRAM
Total system RAM: 15998 MiB
Initialize engine version: 5.0.0b13 (5b8e776198f7)
AudioManager: Using ALSA: default
Begin MonoManager ReloadAssembly
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/CoherentUINet.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/CoherentUINet.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/ConvexHull.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/ConvexHull.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Facepunch.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Facepunch.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/LZ4n.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/LZ4n.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Network_Lidgren.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Network_Lidgren.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Newtonsoft.Json.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Raven.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Raven.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Behave.Unity.Assets.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Behave.Unity.Runtime.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/protobuf-net.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/protobuf-net.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/RustBuild.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/RustBuild.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/CoherentUICommon.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/CoherentUICommon.dll into Unity Child Domain
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/DestMath.dll (this message is harmless)
Loading /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/DestMath.dll into Unity Child Domain

  • Completed reload, in 0.041 seconds
    Default vsync count 0
    requesting resize 1920 x 1080
    requesting fullscreen 1920 x 1080 at 0 Hz
    Desktop is 4480 x 1440 @ 60 Hz
    Using libudev for joystick management

Importing game controller configs
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/System.dll (this message is harmless)
Changing real window size to 1920 x 1080
Ignoring window size change to 1920x1080 : waiting for fullscreen at 1920x1080
Changing real window size to 1920 x 1080
Changing real window size to 2560 x 1440
Setting up downscaled viewport at 1920 x 1080
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/Mono.Security.dll (this message is harmless)
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/System.Configuration.dll (this message is harmless)
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/System.Xml.dll (this message is harmless)
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/System.Runtime.Serialization.dll (this message is harmless)
Platform assembly: /home/bens/.local/share/Steam/steamapps/common/Rust/rust_Data/Managed/System.Xml.Linq.dll (this message is harmless)
[EAC] OnLaunchProgress() :: 0%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 0%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.156000 ms
HDR and MultisampleAntiAliasing (in Forward Rendering Path) is not supported. This camera will render without HDR buffers. Disable Antialiasing in the Quality settings if you want to use HDR.

(Filename: Line: 2648)

Unloading 761 unused Assets to reduce memory usage. Loaded Objects now: 3101.
Total: 3.478000 ms (FindLiveObjects: 0.247000 ms CreateObjectMapping: 0.200000 ms MarkObjects: 2.118000 ms DeleteObjects: 0.913000 ms)

[EAC] OnLaunchProgress() :: 1%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 1%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

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(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

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(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

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(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 9%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 9%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 11%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 12%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 13%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 14%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
[EAC] OnLaunchProgress() :: 15%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 15%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 16%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 17%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 17%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 18%

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[EAC] OnLaunchProgress() :: 18%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 20%

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[EAC] OnLaunchProgress() :: 22%

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[EAC] OnLaunchProgress() :: 23%

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[EAC] OnLaunchProgress() :: 24%

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[EAC] OnLaunchProgress() :: 25%

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[EAC] OnLaunchProgress() :: 26%

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[EAC] OnLaunchProgress() :: 27%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 28%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 28%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 30%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 30%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 31%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 31%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 33%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 33%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 34%

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[EAC] OnLaunchProgress() :: 35%

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[EAC] OnLaunchProgress() :: 36%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 36%

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[EAC] OnLaunchProgress() :: 37%

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[EAC] OnLaunchProgress() :: 38%

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[EAC] OnLaunchProgress() :: 39%

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[EAC] OnLaunchProgress() :: 41%

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[EAC] OnLaunchProgress() :: 42%

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[EAC] OnLaunchProgress() :: 43%

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[EAC] OnLaunchProgress() :: 44%

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[EAC] OnLaunchProgress() :: 44%

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[EAC] OnLaunchProgress() :: 46%

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[EAC] OnLaunchProgress() :: 51%

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[EAC] OnLaunchProgress() :: 52%

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[EAC] OnLaunchProgress() :: 53%

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[EAC] OnLaunchProgress() :: 57%

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[EAC] OnLaunchProgress() :: 59%

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[EAC] OnLaunchProgress() :: 63%

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[EAC] OnLaunchProgress() :: 73%

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[EAC] OnLaunchProgress() :: 74%

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[EAC] OnLaunchProgress() :: 96%

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[EAC] OnLaunchProgress() :: 99%

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[EAC] OnLaunchProgress() :: 100%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 100%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC] OnLaunchProgress() :: 100%

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[EAC]OnLaunchCompleted() :: EasyAntiCheat successfully initialized

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

WARNING: Shader Unsupported: ‘Hidden/NoiseAndGrainDX11’ - Setting to default shader.
UnloadTime: 0.148000 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 5049.
Total: 3.494000 ms (FindLiveObjects: 0.498000 ms CreateObjectMapping: 0.109000 ms MarkObjects: 2.874000 ms DeleteObjects: 0.011000 ms)

[Coherent UI] (Warning) PID: 6171 | 6210 19:32:15.614354 [6171:6210:WARNING:proxy_service.cc(888)] PAC support disabled because there is no system implementation

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[Coherent UI] (Warning) PID: 6171 | 6171 19:32:16.347718 Requesting resource read for file:////home/bens/.config/unity3d/Facepunch Studios LTD/Rust/cookies.dat with internal id 0 reported FAIL

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unsupported encoding: ‘utf8’

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Config Saved

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

[editline]23rd November 2014[/editline]

EAC issue?

I can’t play the game right now for the same reason.

Found this at the end of my ~/.config/unity3d/Facepunch Studios LTD/Rust/Player.log


Total system RAM: 7863 MiB
NullReferenceException: Object reference not set to an instance of an object
  at SkinnedMeshCollider.InitializeParts () [0x00000] in <filename unknown>:0 
  at Bootstrap.Initialization () [0x00000] in <filename unknown>:0 
  at Bootstrap+<Start>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)


Does no one read? Install the development-debug version (game properties, betas, development-debug).
This should load just fine.

We can read just fine, your earlier comment said it was a crash-fest.

I just tried it myself and can report it worked fine though. Well, it did for about 10 minutes then there was a massive FPS drop. Can’t say whether that was the client or server fault though.

Um. On the development-debug version it crashes just after the unity input/graphics launcher.

Here’s the relevant-looking part of the log:


Platform assembly: /opt/SteamApps/common/rust/rust_Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /opt/SteamApps/common/rust/rust_Data/Managed/System.dll (this message is harmless)
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/CoherentUI_Native
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/libCoherentUI_Native.so
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/./CoherentUI_Native
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/./libCoherentUI_Native.so
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/CoherentUI_Native
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/libCoherentUI_Native
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/libCoherentUI_Native.so
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/./libCoherentUI_Native
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/./libCoherentUI_Native.so
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/libCoherentUI_Native
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/CoherentUI_Native
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/libCoherentUI_Native.so
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/./CoherentUI_Native
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/./libCoherentUI_Native.so
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/CoherentUI_Native
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/libCoherentUI_Native
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/libCoherentUI_Native.so
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/./libCoherentUI_Native
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/./libCoherentUI_Native.so
Fallback handler could not load library /opt/SteamApps/common/rust/rust_Data/Mono/x86_64/libCoherentUI_Native
SelfCheck Failed: CoherentUI_Native.dll couldn't load! CoherentUI_Native
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
SelfCheck:Failed(String) (at c:\workspace\rust-debug\autobuild\client\StandaloneLinux64\Assets\Scripts\Bootstrap\SelfCheck.cs:29)
SelfCheck:TestCohererntUI() (at c:\workspace\rust-debug\autobuild\client\StandaloneLinux64\Assets\Scripts\Bootstrap\SelfCheck.cs:47)
SelfCheck:Run() (at c:\workspace\rust-debug\autobuild\client\StandaloneLinux64\Assets\Scripts\Bootstrap\SelfCheck.cs:14)
<Start>c__Iterator0:MoveNext() (at c:\workspace\rust-debug\autobuild\client\StandaloneLinux64\Assets\Scripts\Bootstrap\Bootstrap.cs:75)
 

Yup, that’s what I’m getting on development-debug build this afternoon as well.
Wiped Rust again, reinstalled “stable” and stable was working… As far as Rust ever “works”.

[editline]24th November 2014[/editline]

Whateverthefuck happened to build logs and release notes? Like, yea, I understand it’s (perpetual) beta, but sure would be nice to get a few days in a row where the game is playable.