Little problem with lighting.


Way to make a second thread, that was necessary…

Did you compile with hdr?

I did, yes.

It was.

No it wasn’t. Use the sticky or the mega thread next time.

Taking a guess you could try using the texture as a decal.


Or use an env_tonemap_controller to limit the hdr brightness.

No it wasn’t :colbert:

Could you take a picture where you’re standing right under the light, looking up on it?

get a picture of it in hammer.

a nice close up of it :slight_smile: