Is it possible to write or port a LUA emulator for nes, snes, genesis, arcade etc?
Each emu could possibly be linked to a wire-type display screen (or simply be the screen itself), and load roms from the script’s directory. The emu should support at least 2 players, and linked pod controllers could assign keystrokes to them, so players could take turns.
The screens themselves could be locked to the native resolution of the system being emulates, and perhaps 2 sound emitters (on the sides) delivering stereo sound. Possible wired volume control perhaps?
Also, admins could lock certain games to certain machines.
I would imagine that such a screen could be welded to an arcade cabinet prop, and would be extremely useful for fully functioning in-game arcades. For console games, someone could model the game systems and assign them the emulator script
I know it all sound crazy, and i know jack about lua, but I like to think I have a sufficient knowledge of LUA’s limitations by now