So i need help with this code, im trying to figure it out but im stuck, how do you stop a primary attack if the player looks down a certain degree?
Something similar to this. Make sure I am using the correct range… GetAngles when looking straight ahead, then get when looking down / up… Input numbers and done.
[lua]if ( self.Owner:GetAngles( ).p < 45 || self.Owner:GetAngles( ).p > 135 ) then return; end[/lua]
ahhhh thank you very much!