Hey, I’m looking to make some materials via lua
meharryp posted some code that, if I understand it correctly, takes a screenshot of a 2d cam of the original texture, draws on itl, then makes it into a new texture by saving it to the disk and reloading it as a material
Is this the only way to do it? Is there a better way?
Ideally I’d like to draw arbitrarily over another material, if that makes a difference
I’d appreciate any help here