Lua Panic Out of Memory

The title explains it. I’m using Arch Linux, and have 16GB of memory.
It crashes with the error when “Sending client info…” on mostly crowded DarkRP servers.
System Specs:
MSI Nvidia GTX 970
Intel i7 4770
Asrock Z97 Anniversary Motherboard

Off-topic:
Why would you use Arch Linux though

I don’t like Microsoft spying on me all the time.

Edit:
I saw the problems running GMod on Arch Linux, but this is what I like.

There is no crash dump being created. I got a log from steam saying this at about Sending Client Info…



warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
[0919/182532:FATAL:process_util_linux.cc(632)] Out of memory.
me (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file teeth_flashlight_ps20b ps-index 0 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file teeth_flashlight_ps20b ps-index 0 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file teeth_flashlight_ps20b ps-index 0 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file teeth_flashlight_ps20b ps-index 0 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 40 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 40 ps-combo 2
pid 16536 != 16495, skipping destruction (fork without exec?)
pid 16510 != 16495, skipping destruction (fork without exec?)
/home/escept/.local/share/Steam/steamapps/common/GarrysMod/hl2.sh: line 67: 16466 Aborted                 (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 4000 "Garry's Mod", ProcID 16466 
No cached sticky mapping in ActivateActionSet.^C