Lua problem

Error:
[ERROR] gamemodes/darkrp/gamemode/modules/base/sh_createitems.lua:185: attempt to index a string value with bad key (‘function: 0x31e1ad80’ is not part of the string library)
1. checkValid - gamemodes/darkrp/gamemode/modules/base/sh_createitems.lua:185
2. createCategory - gamemodes/darkrp/gamemode/modules/base/sh_createitems.lua:999

Pastebin of my sh_createitems folder: http://pastebin.com/5daXSUvh


local plyMeta = FindMetaTable("Player")
-- automatically block players from doing certain things with their DarkRP entities
local blockTypes = {"Physgun1", "Spawning1", "Toolgun1"}
 
-- Assert function, asserts a property and returns the error if false.
-- Allows f to override err and hints by simply returning them
local ass = function(f, err, hints) return function(...)
        local res = {f(...)}
        table.insert(res, err)
        table.insert(res, hints)
 
        return unpack(res)
end end
 
-- Returns whether a value is nil
local isnil = fn.Curry(fn.Eq, 2)(nil)
-- Optional value, when filled in it must meet the conditions
local optional = function(...) return fn.FOr{isnil, ...} end
-- Check the correctness of a model
local checkModel = isstring
 
-- A table of which each element must meet condition f
local tableOf = function(f) return function(tbl)
        if not istable(tbl) then return false end
        for k,v in pairs(tbl) do if not f(v) then return false end end
        return true
end end
 
-- Any of the given elements
local oneOf = function(f) return fp{table.HasValue, f} end
 
-- A table that is nonempty, wrap around tableOf
local nonempty = function(f) return function(tbl) return istable(tbl) and #tbl > 0 and f(tbl) end end
 
-- A value must be unique amongst all `kind`. Uses optional `hash` function to create custom hashes in the internal table
local uniqueEntity = function(cmd, tbl)
        for k, v in pairs(DarkRPEntities) do
                if v.cmd ~= cmd then continue end
                return false, "This entity does not have a unique command.", {"There must be some other end that has the same thing for 'cmd'.", "Fix this by changing the 'cmd' field of your entity to something else."}
        end
        return true
end
 
local uniqueJob = function(v, tbl)
        local job = DarkRP.getJobByCommand(v)
        if job then return false, "This job does not have a unique command.", {"There must be some other job that has the same command.", "Fix this by changing the 'command' of your job to something else."} end
        return true
end
 
-- Template for a correct job
local requiredTeamItems = {
        color       = ass(tableOf(isnumber), "The color must be a Color value.", {"Color values look like this: Color(r, g, b, a), where r, g, b and a are numbers between 0 and 255."}),
        model       = ass(fn.FOr{checkModel, nonempty(tableOf(checkModel))}, "The model must either be a table of correct model strings or a single correct model string.", {"This error could happens when the model does not exist on the server.", "Are you sure the model path is right?", "Is the model from an addon that is not properly installed?"}),
        description = ass(isstring, "The description must be a string."),
        weapons     = ass(optional(tableOf(isstring)), "The weapons must be a valid table of strings.", {"Example: weapons = {\"med_kit\", \"weapon_bugbait\"},"}),
        command     = ass(fn.FAnd{isstring, uniqueJob}, "The command must be a string."),
        max         = ass(fn.FAnd{isnumber, fp{fn.Lte, 0}}, "The max must be a number greater than or equal to zero.", {"Zero means infinite.", "A decimal between 0 and 1 is seen as a percentage."}),
        salary      = ass(fn.FAnd{isnumber, fp{fn.Lte, 0}}, "The salary must be a number greater than zero."),
        admin       = ass(fn.FAnd{isnumber, fp{fn.Lte, 0}, fp{fn.Gte, 2}}, "The admin value must be a number greater than or equal to zero and smaller than three."),
        vote        = ass(optional(isbool), "The vote must be either true or false."),
 
        -- Optional advanced stuff
        category              = ass(optional(isstring), "The category must be the name of an existing category!"),
        sortOrder             = ass(optional(isnumber), "The sortOrder must be a number."),
        buttonColor           = ass(optional(tableOf(isnumber)), "The buttonColor must be a Color value."),
        label                 = ass(optional(isstring), "The label must be a valid string."),
        ammo                  = ass(optional(tableOf(isnumber)), "The ammo must be a table containing numbers.", {"See example on http://wiki.darkrp.com/index.php/DarkRP:CustomJobFields"}),
        hasLicense            = ass(optional(isbool), "The hasLicense must be either true or false."),
        NeedToChangeFrom      = ass(optional(tableOf(isnumber), isnumber), "The NeedToChangeFrom must be either an existing team or a table of existing teams", {"Is there a job here that doesn't exist (anymore)?"}),
        customCheck           = ass(optional(isfunction), "The customCheck must be a function."),
        CustomCheckFailMsg    = ass(optional(isstring, isfunction), "The CustomCheckFailMsg must be either a string or a function."),
        modelScale            = ass(optional(isnumber), "The modelScale must be a number."),
        maxpocket             = ass(optional(isnumber), "The maxPocket must be a number."),
        maps                  = ass(optional(tableOf(isstring)), "The maps value must be a table of valid map names."),
        candemote             = ass(optional(isbool), "The candemote value must be either true or false."),
        mayor                 = ass(optional(isbool), "The mayor value must be either true or false."),
        chief                 = ass(optional(isbool), "The chief value must be either true or false."),
        medic                 = ass(optional(isbool), "The medic value must be either true or false."),
        cook                  = ass(optional(isbool), "The cook value must be either true or false."),
        hobo                  = ass(optional(isbool), "The hobo value must be either true or false."),
        CanPlayerSuicide      = ass(optional(isfunction), "The CanPlayerSuicide must be a function."),
        PlayerCanPickupWeapon = ass(optional(isfunction), "The PlayerCanPickupWeapon must be a function."),
        PlayerDeath           = ass(optional(isfunction), "The PlayerDeath must be a function."),
        PlayerLoadout         = ass(optional(isfunction), "The PlayerLoadout must be a function."),
        PlayerSelectSpawn     = ass(optional(isfunction), "The PlayerSelectSpawn must be a function."),
        PlayerSetModel        = ass(optional(isfunction), "The PlayerSetModel must be a function."),
        PlayerSpawn           = ass(optional(isfunction), "The PlayerSpawn must be a function."),
        PlayerSpawnProp       = ass(optional(isfunction), "The PlayerSpawnProp must be a function."),
        RequiresVote          = ass(optional(isfunction), "The RequiresVote must be a function."),
        ShowSpare1            = ass(optional(isfunction), "The ShowSpare1 must be a function."),
        ShowSpare2            = ass(optional(isfunction), "The ShowSpare2 must be a function."),
        canStartVote          = ass(optional(isfunction), "The canStartVote must be a function."),
        canStartVoteReason    = ass(optional(isstring, isfunction), "The canStartVoteReason must be either a string or a function."),
}
 
-- Template for correct shipment
local validShipment = {
        model    = ass(checkModel, "The model of the shipment must be a valid model.", {"This error could happens when the model does not exist on the server.", "Are you sure the model path is right?", "Is the model from an addon that is not properly installed?"}),
        entity   = ass(isstring, "The entity of the shipment must be a string."),
        price    = ass(function(v, tbl) return isnumber(v) or isfunction(tbl.getPrice) end, "The price must be an existing number or (for advanced users) the getPrice field must be a function."),
        amount   = ass(fn.FAnd{isnumber, fp{fn.Lte, 0}}, "The amount must be a number greater than zero."),
        seperate = ass(optional(isbool), "the seperate field must be either true or false.", {"It's spelled as 'seperate' because of a really old mistake."}),
        pricesep = ass(function(v, tbl) return not tbl.seperate or isnumber(v) and v >= 0 end, "The pricesep must be a number greater than or equal to zero."),
        allowed  = ass(optional(tableOf(isnumber), isnumber), "The allowed field must be either an existing team or a table of existing teams", {"Is there a job here that doesn't exist (anymore)?"}),
 
        category           = ass(optional(isstring), "The category must be the name of an existing category!"),
        sortOrder          = ass(optional(isnumber), "The sortOrder must be a number."),
        buttonColor        = ass(optional(tableOf(isnumber)), "The buttonColor must be a Color value."),
        label              = ass(optional(isstring), "The label must be a valid string."),
        noship             = ass(optional(isbool), "The noship must be either true or false."),
        shipmodel          = ass(optional(checkModel), "The shipmodel must be a valid model.", {"This error could happens when the model does not exist on the server.", "Are you sure the model path is right?", "Is the model from an addon that is not properly installed?"}),
        customCheck        = ass(optional(isfunction), "The customCheck must be a function."),
        CustomCheckFailMsg = ass(optional(isstring, isfunction), "The CustomCheckFailMsg must be either a string or a function."),
        weight             = ass(optional(isnumber), "The weight must be a number."),
        spareammo          = ass(optional(isnumber), "The spareammo must be a number."),
        clip1              = ass(optional(isnumber), "The clip1 must be a number."),
        clip2              = ass(optional(isnumber), "The clip2 must be a number."),
        shipmentClass      = ass(optional(isstring), "The shipmentClass must be a string."),
        onBought           = ass(optional(isfunction), "The onBought must be a function."),
        getPrice           = ass(optional(isfunction), "The getPrice must be a function."),
}
 
-- Template for correct vehicle
local validVehicle = {
        name     = ass(isstring, "The name of the vehicle must be a string."),
        model    = ass(checkModel, "The model of the vehicle must be a valid model.", {"This error could happens when the model does not exist on the server.", "Are you sure the model path is right?", "Is the model from an addon that is not properly installed?"}),
        price    = ass(function(v, tbl) return isnumber(v) or isfunction(tbl.getPrice) end, "The price must be an existing number or (for advanced users) the getPrice field must be a function."),
        allowed  = ass(optional(tableOf(isnumber), isnumber), "The allowed field must be either an existing team or a table of existing teams", {"Is there a job here that doesn't exist (anymore)?"}),
 
        category           = ass(optional(isstring), "The category must be the name of an existing category!"),
        sortOrder          = ass(optional(isnumber), "The sortOrder must be a number."),
        distance           = ass(optional(isnumber), "The distance must be a number."),
        angle              = ass(optional(isangle), "The distance must be a valid Angle."),
        buttonColor        = ass(optional(tableOf(isnumber)), "The buttonColor must be a Color value."),
        label              = ass(optional(isstring), "The label must be a valid string."),
        customCheck        = ass(optional(isfunction), "The customCheck must be a function."),
        CustomCheckFailMsg = ass(optional(isstring, isfunction), "The CustomCheckFailMsg must be either a string or a function."),
        getPrice           = ass(optional(isfunction), "The getPrice must be a function."),
}
 
-- Template for correct entity
local validEntity = {
        ent   = ass(isstring, "The name of the entity must be a string."),
        model = ass(checkModel, "The model of the entity must be a valid model.", {"This error could happens when the model does not exist on the server.", "Are you sure the model path is right?", "Is the model from an addon that is not properly installed?"}),
        price = ass(function(v, tbl) return isnumber(v) or isfunction(tbl.getPrice) end, "The price must be an existing number or (for advanced users) the getPrice field must be a function."),
        max   = ass(function(v, tbl) return isnumber(v) or isfunction(tbl.getMax) end, "The max must be an existing number or (for advanced users) the getMax field must be a function."),
        cmd   = ass(fn.FAnd{isstring, uniqueEntity}, "The cmd must be a valid string."),
        name  = ass(isstring, "The name must be a valid string."),
 
        category           = ass(optional(isstring), "The category must be the name of an existing category!"),
        sortOrder          = ass(optional(isnumber), "The sortOrder must be a number."),
        buttonColor        = ass(optional(tableOf(isnumber)), "The buttonColor must be a Color value."),
        label              = ass(optional(isstring), "The label must be a valid string."),
        customCheck        = ass(optional(isfunction), "The customCheck must be a function."),
        CustomCheckFailMsg = ass(optional(isstring, isfunction), "The CustomCheckFailMsg must be either a string or a function."),
        getPrice           = ass(optional(isfunction), "The getPrice must be a function."),
}
 
local validAgenda = {
        Title = ass(isstring, "The title must be a string."),
        Manager = ass(fn.FOr{isnumber, nonempty(tableOf(isnumber))}, "The Manager must either be a single team or a non-empty table of existing teams.", {"Is there a job here that doesn't exist (anymore)?"}),
        Listeners = ass(nonempty(tableOf(isnumber)), "The Listeners must be a non-empty table of existing teams.",
                {
                        "Is there a job here that doesn't exist (anymore)?",
                        "Are you trying to have multiple manager jobs in this agenda? In that case you must put the list of manager jobs in curly braces.",
                        [[Like so: DarkRP.createAgenda("Some agenda", {TEAM_MANAGER1, TEAM_MANAGER2}, {TEAM_LISTENER1, TEAM_LISTENER2})]]
                })
}
 
local validCategory = {
        name                      = ass(isstring, "The name must be a string."),
        categorises               = ass(oneOf{"jobs", "entities", "shipments", "weapons", "vehicles", "ammo"},
                [[The categorises must be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo"]],
                {"Mind that this is case sensitive.", "Also mind the quotation marks."}),
        startExpanded             = ass(isbool, "The startExpanded must be either true or false."),
        color                     = ass(tableOf(isnumber), "The color must be a Color value."),
        canSee                    = ass(optional(isfunction), "The canSee must be a function."),
        sortOrder                 = ass(optional(isnumber), "The sortOrder must be a number."),
}
 
-- Check template against actual implementation
local env = {} -- environment used to be check propositions between multiple tables
local function checkValid(tbl, requiredItems, oEnv) -- Allow override environment
        for k,v in pairs(requiredItems) do
                local correct, err, hints = tbl[v] ~= nil
                if isfunction(v) then correct, err, hints = v(tbl[k], tbl, oEnv or env) end
                err = err or string.format("Element '%s' is corrupt!", k)
                if not correct then return correct, err, hints end
        end
 
        return true
end
 
-----------------------------------------------------------
-- Job commands --
-----------------------------------------------------------
local function declareTeamCommands(CTeam)
        local k = 0
        for num,v in pairs(RPExtraTeams) do
                if v.command == CTeam.command then
                        k = num
                end
        end
 
        if CTeam.vote or CTeam.RequiresVote then
                DarkRP.declareChatCommand{
                        command = "vote"..CTeam.command,
                        description = "Vote to become " .. CTeam.name .. ".",
                        delay = 1.5,
                        condition = fn.FAnd
                        {
                                fn.If(
                                        fn.Curry(isfunction, 2)(CTeam.RequiresVote),
                                        fn.Curry(fn.Flip(fn.FOr{fn.Curry(fn.Const, 2)(CTeam.RequiresVote), fn.Curry(fn.Const, 2)(-1)}()), 2)(k),
                                        fn.Curry(fn.Const, 2)(true)
                                )(),
                                fn.If(
                                        fn.Curry(isnumber, 2)(CTeam.NeedToChangeFrom),
                                        fn.Compose{fn.Curry(fn.Eq, 2)(CTeam.NeedToChangeFrom), plyMeta.Team},
                                        fn.If(
                                                fn.Curry(istable, 2)(CTeam.NeedToChangeFrom),
                                                fn.Compose{fn.Curry(table.HasValue, 2)(CTeam.NeedToChangeFrom), plyMeta.Team},
                                                fn.Curry(fn.Const, 2)(true)
                                        )()
                                )(),
                                fn.If(
                                        fn.Curry(isfunction, 2)(CTeam.customCheck),
                                        CTeam.customCheck,
                                        fn.Curry(fn.Const, 2)(true)
                                )(),
                                fn.Compose{fn.Curry(fn.Neq, 2)(k), plyMeta.Team},
                                fn.FOr {
                                        fn.Curry(fn.Lte, 3)(CTeam.admin)(0),
                                        fn.FAnd{fn.Curry(fn.Eq, 3)(CTeam.admin)(1), plyMeta.IsAdmin},
                                        fn.FAnd{fn.Curry(fn.Gte, 3)(CTeam.admin)(2), plyMeta.IsSuperAdmin}
                                }
                        }
                }
 
                DarkRP.declareChatCommand{
                        command = CTeam.command,
                        description = "Become " .. CTeam.name .. " and skip the vote.",
                        delay = 1.5,
                        condition = fn.FAnd {
                                fn.FOr {
                                        fn.Curry(fn.Flip(plyMeta.hasDarkRPPrivilege), 2)("rp_"..CTeam.command),
                                        fn.FAnd {
                                                fn.FOr {
                                                        fn.Curry(fn.Lte, 3)(CTeam.admin)(0),
                                                        fn.FAnd{fn.Curry(fn.Eq, 3)(CTeam.admin)(1), plyMeta.IsAdmin},
                                                        fn.FAnd{fn.Curry(fn.Gte, 3)(CTeam.admin)(2), plyMeta.IsSuperAdmin}
                                                },
                                                fn.If(
                                                        fn.Curry(isfunction, 2)(CTeam.RequiresVote),
                                                        fn.Curry(fn.Flip(fn.FOr{fn.Curry(fn.Const, 2)(CTeam.RequiresVote), fn.Curry(fn.Const, 2)(-1)}()), 2)(k),
                                                        fn.FOr {
                                                                fn.FAnd{fn.Curry(fn.Eq, 3)(CTeam.admin)(0), plyMeta.IsAdmin},
                                                                fn.FAnd{fn.Curry(fn.Eq, 3)(CTeam.admin)(1), plyMeta.IsSuperAdmin}
                                                        }
                                                )()
                                        }
                                },
                                fn.Compose{fn.Not, plyMeta.isArrested},
                                fn.If(
                                        fn.Curry(isnumber, 2)(CTeam.NeedToChangeFrom),
                                        fn.Compose{fn.Curry(fn.Eq, 2)(CTeam.NeedToChangeFrom), plyMeta.Team},
                                        fn.If(
                                                fn.Curry(istable, 2)(CTeam.NeedToChangeFrom),
                                                fn.Compose{fn.Curry(table.HasValue, 2)(CTeam.NeedToChangeFrom), plyMeta.Team},
                                                fn.Curry(fn.Const, 2)(true)
                                        )()
                                )(),
                                fn.If(
                                        fn.Curry(isfunction, 2)(CTeam.customCheck),
                                        CTeam.customCheck,
                                        fn.Curry(fn.Const, 2)(true)
                                )(),
                                fn.Compose{fn.Curry(fn.Neq, 2)(k), plyMeta.Team}
                        }
                }
        else
                DarkRP.declareChatCommand{
                        command = CTeam.command,
                        description = "Become " .. CTeam.name .. ".",
                        delay = 1.5,
                        condition = fn.FAnd
                        {
                                fn.Compose{fn.Not, plyMeta.isArrested},
                                fn.If(
                                        fn.Curry(isnumber, 2)(CTeam.NeedToChangeFrom),
                                        fn.Compose{fn.Curry(fn.Eq, 2)(CTeam.NeedToChangeFrom), plyMeta.Team},
                                        fn.If(
                                                fn.Curry(istable, 2)(CTeam.NeedToChangeFrom),
                                                fn.Compose{fn.Curry(table.HasValue, 2)(CTeam.NeedToChangeFrom), plyMeta.Team},
                                                fn.Curry(fn.Const, 2)(true)
                                        )()
                                )(),
                                fn.If(
                                        fn.Curry(isfunction, 2)(CTeam.customCheck),
                                        CTeam.customCheck,
                                        fn.Curry(fn.Const, 2)(true)
                                )(),
                                fn.Compose{fn.Curry(fn.Neq, 2)(k), plyMeta.Team},
                                fn.FOr {
                                        fn.Curry(fn.Lte, 3)(CTeam.admin)(0),
                                        fn.FAnd{fn.Curry(fn.Eq, 3)(CTeam.admin)(1), plyMeta.IsAdmin},
                                        fn.FAnd{fn.Curry(fn.Gte, 3)(CTeam.admin)(2), plyMeta.IsSuperAdmin}
                                }
                        }
                }
        end
end
 
local function addTeamCommands(CTeam, max)
        if CLIENT then return end
 
        if not GAMEMODE:CustomObjFitsMap(CTeam) then return end
        local k = 0
        for num,v in pairs(RPExtraTeams) do
                if v.command == CTeam.command then
                        k = num
                end
        end
 
        if CTeam.vote or CTeam.RequiresVote then
                DarkRP.defineChatCommand("vote"..CTeam.command, function(ply)
                        if CTeam.RequiresVote and not CTeam.RequiresVote(ply, k) then
                                DarkRP.notify(ply, 1,4, DarkRP.getPhrase("job_doesnt_require_vote_currently"))
                                return ""
                        end
 
                        if CTeam.canStartVote and not CTeam.canStartVote(ply) then
                                local reason = isfunction(CTeam.canStartVoteReason) and CTeam.canStartVoteReason(ply, CTeam) or CTeam.canStartVoteReason or ""
                                DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("unable", "/vote"..CTeam.command, reason))
                                return ""
                        end
 
                        if CTeam.admin == 1 and not ply:IsAdmin() then
                                DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("need_admin", "/".."vote"..CTeam.command))
                                return ""
                        elseif CTeam.admin > 1 and not ply:IsSuperAdmin() then
                                DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("need_sadmin", "/".."vote"..CTeam.command))
                                return ""
                        end
 
                        if type(CTeam.NeedToChangeFrom) == "number" and ply:Team() ~= CTeam.NeedToChangeFrom then
                                DarkRP.notify(ply, 1,4, DarkRP.getPhrase("need_to_be_before", team.GetName(CTeam.NeedToChangeFrom), CTeam.name))
                                return ""
                        elseif type(CTeam.NeedToChangeFrom) == "table" and not table.HasValue(CTeam.NeedToChangeFrom, ply:Team()) then
                                local teamnames = ""
                                for a,b in pairs(CTeam.NeedToChangeFrom) do teamnames = teamnames.." or "..team.GetName(b) end
                                DarkRP.notify(ply, 1,4, DarkRP.getPhrase("need_to_be_before", string.sub(teamnames, 5), CTeam.name))
                                return ""
                        end
 
                        if CTeam.customCheck and not CTeam.customCheck(ply) then
                                local message = isfunction(CTeam.CustomCheckFailMsg) and CTeam.CustomCheckFailMsg(ply, CTeam) or
                                        CTeam.CustomCheckFailMsg or
                                        DarkRP.getPhrase("unable", team.GetName(t), "")
                                DarkRP.notify(ply, 1, 4, message)
                                return ""
                        end
                        if not ply:changeAllowed(k) then
                                DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("unable", "/vote"..CTeam.command, DarkRP.getPhrase("banned_or_demoted")))
                                return ""
                        end
                        if ply:Team() == k then
                                DarkRP.notify(ply, 1, 4,  DarkRP.getPhrase("unable", CTeam.command, ""))
                                return ""
                        end
                        local max = CTeam.max
                        if max ~= 0 and ((max % 1 == 0 and team.NumPlayers(k) >= max) or (max % 1 ~= 0 and (team.NumPlayers(k) + 1) / #player.GetAll() > max)) then
                                DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("team_limit_reached", CTeam.name))
                                return ""
                        end
                        if ply.LastJob and 10 - (CurTime() - ply.LastJob) >= 0 then
                                DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("have_to_wait", math.ceil(10 - (CurTime() - ply.LastJob)), GAMEMODE.Config.chatCommandPrefix..CTeam.command))
                                return ""
                        end
                        if #player.GetAll() == 1 then
                                DarkRP.notify(ply, 0, 4, DarkRP.getPhrase("vote_alone"))
                                ply:changeTeam(k)
                                return ""
                        end
                        if CurTime() - ply:GetTable().LastVoteCop < 80 then
                                DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("have_to_wait", math.ceil(80 - (CurTime() - ply:GetTable().LastVoteCop)), GAMEMODE.Config.chatCommandPrefix..CTeam.command))
                                return ""
                        end
                        DarkRP.createVote(DarkRP.getPhrase("wants_to_be", ply:Nick(), CTeam.name), "job", ply, 20, function(vote, choice)
                                local ply = vote.target
 
                                if not IsValid(ply) then return end
                                if choice >= 0 then
                                        ply:changeTeam(k)
                                else
                                        DarkRP.notifyAll(1, 4, DarkRP.getPhrase("has_not_been_made_team", ply:Nick(), CTeam.name))
                                end
                        end, nil, nil, {targetTeam = k})
                        ply:GetTable().LastVoteCop = CurTime()
                        return ""
                end)
 
                DarkRP.defineChatCommand(CTeam.command, function(ply)
                        if ply:hasDarkRPPrivilege("rp_"..CTeam.command) then
                                ply:changeTeam(k)
                                return ""
                        end
 
                        local a = CTeam.admin
                        if a > 0 and not ply:IsAdmin()
                        or a > 1 and not ply:IsSuperAdmin()
                        then
                                DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("need_admin", CTeam.name))
                                return ""
                        end
 
                        if not CTeam.RequiresVote and
                                (a == 0 and not ply:IsAdmin()
                                or a == 1 and not ply:IsSuperAdmin()
                                or a == 2)
                        or CTeam.RequiresVote and CTeam.RequiresVote(ply, k)
                        then
                                DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("need_to_make_vote", CTeam.name))
                                return ""
                        end
 
                        ply:changeTeam(k)
                        return ""
                end)
        else
                DarkRP.defineChatCommand(CTeam.command, function(ply)
                        if CTeam.admin == 1 and not ply:IsAdmin() then
                                DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("need_admin", "/"..CTeam.command))
                                return ""
                        end
                        if CTeam.admin > 1 and not ply:IsSuperAdmin() then
                                DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("need_sadmin", "/"..CTeam.command))
                                return ""
                        end
                        ply:changeTeam(k)
                        return ""
                end)
        end
 
        concommand.Add("rp_"..CTeam.command, function(ply, cmd, args)
                if ply:EntIndex() ~= 0 and not ply:IsAdmin() then
                        ply:PrintMessage(HUD_PRINTCONSOLE, DarkRP.getPhrase("need_admin", cmd))
                        return
                end
 
                if CTeam.admin > 1 and not ply:IsSuperAdmin() and ply:EntIndex() ~= 0 then
                        ply:PrintMessage(HUD_PRINTCONSOLE, DarkRP.getPhrase("need_sadmin", cmd))
                        return
                end
 
                if CTeam.vote then
                        if CTeam.admin >= 1 and ply:EntIndex() ~= 0 and not ply:IsSuperAdmin() then
                                ply:PrintMessage(HUD_PRINTCONSOLE, DarkRP.getPhrase("need_sadmin", cmd))
                                return
                        elseif CTeam.admin > 1 and ply:IsSuperAdmin() and ply:EntIndex() ~= 0 then
                                ply:PrintMessage(HUD_PRINTCONSOLE, DarkRP.getPhrase("need_to_make_vote", CTeam.name))
                                return
                        end
                end
 
                if not args or not args[1] then
                        DarkRP.printConsoleMessage(ply, DarkRP.getPhrase("invalid_x", DarkRP.getPhrase("arguments"), ""))
                        return
                end
 
                local target = DarkRP.findPlayer(args[1])
 
                if (target) then
                        target:changeTeam(k, true)
                        local nick
                        if (ply:EntIndex() ~= 0) then
                                nick = ply:Nick()
                        else
                                nick = "Console"
                        end
                        DarkRP.notify(target, 0, 4, DarkRP.getPhrase("x_made_you_a_y", nick, CTeam.name))
                else
                        DarkRP.printConsoleMessage(ply, DarkRP.getPhrase("could_not_find", tostring(args[1])))
                end
        end)
end
 
local function addEntityCommands(tblEnt)
        DarkRP.declareChatCommand{
                command = tblEnt.cmd,
                description = "Purchase a " .. tblEnt.name,
                delay = 2,
                condition = fn.FAnd
                {
                        fn.Compose{fn.Not, plyMeta.isArrested},
                        fn.If(
                                fn.Curry(istable, 2)(tblEnt.allowed),
                                fn.Compose{fn.Curry(table.HasValue, 2)(tblEnt.allowed), plyMeta.Team},
                                fn.Curry(fn.Const, 2)(true)
                        )(),
                        fn.If(
                                fn.Curry(isfunction, 2)(tblEnt.customCheck),
                                tblEnt.customCheck,
                                fn.Curry(fn.Const, 2)(true)
                        )(),
                        fn.Curry(fn.Flip(plyMeta.canAfford), 2)(tblEnt.price)
                }
        }
        if CLIENT then return end
 
        -- Default spawning function of an entity
        -- used if tblEnt.spawn is not defined
        local function defaultSpawn(ply, tr, tblEnt)
                local ent = ents.Create(tblEnt.ent)
                if not ent:IsValid() then error("Entity '"..tblEnt.ent.."' does not exist or is not valid.") end
                ent.dt = ent.dt or {}
                ent.dt.owning_ent = ply
                if ent.Setowning_ent then ent:Setowning_ent(ply) end
                ent:SetPos(tr.HitPos)
                -- These must be set before :Spawn()
                ent.SID = ply.SID
                ent.allowed = tblEnt.allowed
                ent.DarkRPItem = tblEnt
                ent:Spawn()
 
                local phys = ent:GetPhysicsObject()
                if phys:IsValid() then phys:Wake() end
 
                return ent
        end
 
        local function buythis(ply, args)
                if ply:isArrested() then return "" end
                if type(tblEnt.allowed) == "table" and not table.HasValue(tblEnt.allowed, ply:Team()) then
                        DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("incorrect_job", tblEnt.cmd))
                        return ""
                end
 
                if tblEnt.customCheck and not tblEnt.customCheck(ply) then
                        local message = isfunction(tblEnt.CustomCheckFailMsg) and tblEnt.CustomCheckFailMsg(ply, tblEnt) or
                                tblEnt.CustomCheckFailMsg or
                                DarkRP.getPhrase("not_allowed_to_purchase")
                        DarkRP.notify(ply, 1, 4, message)
                        return ""
                end
 
                if ply:customEntityLimitReached(tblEnt) then
                        DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("limit", tblEnt.cmd))
                        return ""
                end
 
                local canbuy, suppress, message, price = hook.Call("canBuyCustomEntity", nil, ply, tblEnt)
 
                local cost = price or tblEnt.getPrice and tblEnt.getPrice(ply, tblEnt.price) or tblEnt.price
 
                if not ply:canAfford(cost) then
                        DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("cant_afford", tblEnt.cmd))
                        return ""
                end
 
                if canbuy == false then
                        if not suppress and message then DarkRP.notify(ply, 1, 4, message) end
                        return ""
                end
 
                ply:addMoney(-cost)
 
                local trace = {}
                trace.start = ply:EyePos()
                trace.endpos = trace.start + ply:GetAimVector() * 85
                trace.filter = ply
 
                local tr = util.TraceLine(trace)
 
                local ent = (tblEnt.spawn or defaultSpawn)(ply, tr, tblEnt)
                ent.onlyremover = true
                -- Repeat these properties to alleviate work in tblEnt.spawn:
                ent.SID = ply.SID
                ent.allowed = tblEnt.allowed
                ent.DarkRPItem = tblEnt
 
                hook.Call("playerBoughtCustomEntity", nil, ply, tblEnt, ent, cost)
 
                DarkRP.notify(ply, 0, 4, DarkRP.getPhrase("you_bought", tblEnt.name, DarkRP.formatMoney(cost), ""))
 
                ply:addCustomEntity(tblEnt)
                return ""
        end
        DarkRP.defineChatCommand(tblEnt.cmd, buythis)
end
 
RPExtraTeams = {}
local jobByCmd = {}
DarkRP.getJobByCommand = function(cmd)
        if not jobByCmd[cmd] then return nil, nil end
        return RPExtraTeams[jobByCmd[cmd]], jobByCmd[cmd]
end
plyMeta.getJobTable = fn.FOr{fn.Compose{fn.Curry(fn.Flip(fn.GetValue), 2)(RPExtraTeams), plyMeta.Team}, fn.Curry(fn.Id, 2)({})}
local jobCount = 0
function DarkRP.createJob(Name, colorOrTable, model, Description, Weapons, command, maximum_amount_of_this_class, Salary, admin, Vote, Haslicense, NeedToChangeFrom, CustomCheck)
        local tableSyntaxUsed = not IsColor(colorOrTable)
 
        local CustomTeam = tableSyntaxUsed and colorOrTable or
                {color = colorOrTable, model = model, description = Description, weapons = Weapons, command = command,
                        max = maximum_amount_of_this_class, salary = Salary, admin = admin or 0, vote = tobool(Vote), hasLicense = Haslicense,
                        NeedToChangeFrom = NeedToChangeFrom, customCheck = CustomCheck
                }
        CustomTeam.name = Name
        CustomTeam.default = DarkRP.DARKRP_LOADING
 
        -- Disabled job
        if DarkRP.DARKRP_LOADING and DarkRP.disabledDefaults["jobs"][CustomTeam.command] then return end
 
        local valid, err, hints = checkValid(CustomTeam, requiredTeamItems)
        if not valid then DarkRP.error(string.format("Corrupt team: %s!
%s", CustomTeam.name or "", err), 3, hints) end
 
        jobCount = jobCount + 1
        CustomTeam.team = jobCount
 
        CustomTeam.salary = math.floor(CustomTeam.salary)
 
        CustomTeam.customCheck           = CustomTeam.customCheck           and fp{DarkRP.simplerrRun, CustomTeam.customCheck}
        CustomTeam.CustomCheckFailMsg = isfunction(CustomTeam.CustomCheckFailMsg) and fp{DarkRP.simplerrRun, CustomTeam.CustomCheckFailMsg} or CustomTeam.CustomCheckFailMsg
        CustomTeam.CanPlayerSuicide      = CustomTeam.CanPlayerSuicide      and fp{DarkRP.simplerrRun, CustomTeam.CanPlayerSuicide}
        CustomTeam.PlayerCanPickupWeapon = CustomTeam.PlayerCanPickupWeapon and fp{DarkRP.simplerrRun, CustomTeam.PlayerCanPickupWeapon}
        CustomTeam.PlayerDeath           = CustomTeam.PlayerDeath           and fp{DarkRP.simplerrRun, CustomTeam.PlayerDeath}
        CustomTeam.PlayerLoadout         = CustomTeam.PlayerLoadout         and fp{DarkRP.simplerrRun, CustomTeam.PlayerLoadout}
        CustomTeam.PlayerSelectSpawn     = CustomTeam.PlayerSelectSpawn     and fp{DarkRP.simplerrRun, CustomTeam.PlayerSelectSpawn}
        CustomTeam.PlayerSetModel        = CustomTeam.PlayerSetModel        and fp{DarkRP.simplerrRun, CustomTeam.PlayerSetModel}
        CustomTeam.PlayerSpawn           = CustomTeam.PlayerSpawn           and fp{DarkRP.simplerrRun, CustomTeam.PlayerSpawn}
        CustomTeam.PlayerSpawnProp       = CustomTeam.PlayerSpawnProp       and fp{DarkRP.simplerrRun, CustomTeam.PlayerSpawnProp}
        CustomTeam.RequiresVote          = CustomTeam.RequiresVote          and fp{DarkRP.simplerrRun, CustomTeam.RequiresVote}
        CustomTeam.ShowSpare1            = CustomTeam.ShowSpare1            and fp{DarkRP.simplerrRun, CustomTeam.ShowSpare1}
        CustomTeam.ShowSpare2            = CustomTeam.ShowSpare2            and fp{DarkRP.simplerrRun, CustomTeam.ShowSpare2}
        CustomTeam.canStartVote          = CustomTeam.canStartVote          and fp{DarkRP.simplerrRun, CustomTeam.canStartVote}
 
        jobByCmd[CustomTeam.command] = table.insert(RPExtraTeams, CustomTeam)
        DarkRP.addToCategory(CustomTeam, "jobs", CustomTeam.category)
        team.SetUp(#RPExtraTeams, Name, CustomTeam.color)
        local Team = #RPExtraTeams
 
        timer.Simple(0, function()
                declareTeamCommands(CustomTeam)
                addTeamCommands(CustomTeam, CustomTeam.max)
        end)
 
        // Precache model here. Not right before the job change is done
        if type(CustomTeam.model) == "table" then
                for k,v in pairs(CustomTeam.model) do util.PrecacheModel(v) end
        else
                util.PrecacheModel(CustomTeam.model)
        end
        return Team
end
AddExtraTeam = DarkRP.createJob
 
local function removeCustomItem(tbl, category, hookName, reloadF4, i)
        local item = tbl*
        tbl* = nil
        if category then DarkRP.removeFromCategory(item, category) end
        if istable(item) and (item.command or item.cmd) then DarkRP.removeChatCommand(item.command or item.cmd) end
        hook.Run(hookName, i, item)
        if CLIENT and reloadF4 and ValidPanel(DarkRP.getF4MenuPanel()) then DarkRP.getF4MenuPanel():Remove() end -- Rebuild entire F4 menu frame
end
 
function DarkRP.removeJob(i)
        local job = RPExtraTeams*
        jobByCmd[job.command] = nil
        jobCount = jobCount - 1
 
        DarkRP.removeChatCommand("vote" .. job.command)
        removeCustomItem(RPExtraTeams, "jobs", "onJobRemoved", true, i)
end
 
RPExtraTeamDoors = {}
function DarkRP.createEntityGroup(name, ...)
        if DarkRP.DARKRP_LOADING and DarkRP.disabledDefaults["doorgroups"][name] then return end
        RPExtraTeamDoors[name] = {...}
        RPExtraTeamDoors[name].name = name
end
AddDoorGroup = DarkRP.createEntityGroup
 
DarkRP.removeEntityGroup = fp{removeCustomItem, RPExtraTeamDoors, nil, "onEntityGroupRemoved", false}
 
CustomVehicles = {}
CustomShipments = {}
local shipByName = {}
DarkRP.getShipmentByName = function(name)
        name = string.lower(name or "")
 
        if not shipByName[name] then return nil, nil end
        return CustomShipments[shipByName[name]], shipByName[name]
end
 
function DarkRP.createShipment(name, model, entity, price, Amount_of_guns_in_one_shipment, Sold_seperately, price_seperately, noshipment, classes, shipmodel, CustomCheck)
        local tableSyntaxUsed = type(model) == "table"
 
        local price = tonumber(price)
        local shipmentmodel = shipmodel or "models/Items/item_item_crate.mdl"
 
        local customShipment = tableSyntaxUsed and model or
                {model = model, entity = entity, price = price, amount = Amount_of_guns_in_one_shipment,
                seperate = Sold_seperately, pricesep = price_seperately, noship = noshipment, allowed = classes,
                shipmodel = shipmentmodel, customCheck = CustomCheck, weight = 5}
 
        if customShipment.separate ~= nil then
                customShipment.seperate = customShipment.separate
        end
 
        if customShipment.allowed == nil then
                customShipment.allowed = {}
                for k,v in pairs(team.GetAllTeams()) do
                        table.insert(customShipment.allowed, k)
                end
        end
 
        customShipment.name = name
        customShipment.default = DarkRP.DARKRP_LOADING
 
        if DarkRP.DARKRP_LOADING and DarkRP.disabledDefaults["shipments"][customShipment.name] then return end
 
        local valid, err, hints = checkValid(customShipment, validShipment)
        if not valid then DarkRP.error(string.format("Corrupt shipment: %s!
%s", name or "", err), 3, hints) end
 
        customShipment.allowed = isnumber(customShipment.allowed) and {customShipment.allowed} or customShipment.allowed
        customShipment.customCheck = customShipment.customCheck   and fp{DarkRP.simplerrRun, customShipment.customCheck}
        CustomVehicles.CustomCheckFailMsg = isfunction(CustomVehicles.CustomCheckFailMsg) and fp{DarkRP.simplerrRun, CustomVehicles.CustomCheckFailMsg} or CustomVehicles.CustomCheckFailMsg
 
        if not customShipment.noship then DarkRP.addToCategory(customShipment, "shipments", customShipment.category) end
        if customShipment.seperate then DarkRP.addToCategory(customShipment, "weapons", customShipment.category) end
 
        shipByName[string.lower(name or "")] = table.insert(CustomShipments, customShipment)
        util.PrecacheModel(customShipment.model)
end
AddCustomShipment = DarkRP.createShipment
 
function DarkRP.removeShipment(i)
        local ship = CustomShipments*
        shipByName[ship.name] = nil
        removeCustomItem(CustomShipments, "shipments", "onShipmentRemoved", true, i)
end
 
function DarkRP.createVehicle(Name_of_vehicle, model, price, Jobs_that_can_buy_it, customcheck)
        local vehicle = istable(Name_of_vehicle) and Name_of_vehicle or
                {name = Name_of_vehicle, model = model, price = price, allowed = Jobs_that_can_buy_it, customCheck = customcheck}
 
        vehicle.default = DarkRP.DARKRP_LOADING
 
        if DarkRP.DARKRP_LOADING and DarkRP.disabledDefaults["vehicles"][vehicle.name] then return end
 
        local found = false
        for k,v in pairs(DarkRP.getAvailableVehicles()) do
                if string.lower(k) == string.lower(vehicle.name) then found = true break end
        end
 
        local valid, err, hints = checkValid(vehicle, validVehicle)
        if not valid then DarkRP.error(string.format("Corrupt vehicle: %s!
%s", vehicle.name or "", err), 3, hints) end
 
        if not found then DarkRP.error("Vehicle invalid: " .. vehicle.name .. ". Unknown vehicle name.", 3) end
 
        CustomVehicles.customCheck = CustomVehicles.customCheck and fp{DarkRP.simplerrRun, CustomVehicles.customCheck}
        CustomVehicles.CustomCheckFailMsg = isfunction(CustomVehicles.CustomCheckFailMsg) and fp{DarkRP.simplerrRun, CustomVehicles.CustomCheckFailMsg} or CustomVehicles.CustomCheckFailMsg
 
        table.insert(CustomVehicles, vehicle)
        DarkRP.addToCategory(vehicle, "vehicles", vehicle.category)
end
AddCustomVehicle = DarkRP.createVehicle
 
DarkRP.removeVehicle = fp{removeCustomItem, CustomVehicles, "vehicles", "onVehicleRemoved", true}
 
/*---------------------------------------------------------------------------
Decides whether a custom job or shipmet or whatever can be used in a certain map
---------------------------------------------------------------------------*/
function GM:CustomObjFitsMap(obj)
        if not obj or not obj.maps then return true end
 
        local map = string.lower(game.GetMap())
        for k,v in pairs(obj.maps) do
                if string.lower(v) == map then return true end
        end
        return false
end
 
DarkRPEntities = {}
function DarkRP.createEntity(name, entity, model, price, max, command, classes, CustomCheck)
        local tableSyntaxUsed = type(entity) == "table"
 
        local tblEnt = tableSyntaxUsed and entity or
                {ent = entity, model = model, price = price, max = max,
                cmd = command, allowed = classes, customCheck = CustomCheck}
        tblEnt.name = name
        tblEnt.default = DarkRP.DARKRP_LOADING
 
        if DarkRP.DARKRP_LOADING and DarkRP.disabledDefaults["entities"][tblEnt.name] then return end
 
        if type(tblEnt.allowed) == "number" then
                tblEnt.allowed = {tblEnt.allowed}
        end
 
        local valid, err, hints = checkValid(tblEnt, validEntity)
        if not valid then DarkRP.error(string.format("Corrupt entity: %s!
%s", name or "", err), 3, hints) end
 
        tblEnt.customCheck = tblEnt.customCheck and fp{DarkRP.simplerrRun, tblEnt.customCheck}
        tblEnt.CustomCheckFailMsg = isfunction(tblEnt.CustomCheckFailMsg) and fp{DarkRP.simplerrRun, tblEnt.CustomCheckFailMsg} or tblEnt.CustomCheckFailMsg
        tblEnt.getPrice    = tblEnt.getPrice    and fp{DarkRP.simplerrRun, tblEnt.getPrice}
        tblEnt.getMax      = tblEnt.getMax      and fp{DarkRP.simplerrRun, tblEnt.getMax}
        tblEnt.spawn       = tblEnt.spawn       and fp{DarkRP.simplerrRun, tblEnt.spawn}
 
        -- if SERVER and FPP then
        --      FPP.AddDefaultBlocked(blockTypes, tblEnt.ent)
        -- end
 
        table.insert(DarkRPEntities, tblEnt)
        DarkRP.addToCategory(tblEnt, "entities", tblEnt.category)
        timer.Simple(0, function() addEntityCommands(tblEnt) end)
end
AddEntity = DarkRP.createEntity
 
DarkRP.removeEntity = fp{removeCustomItem, DarkRPEntities, "entities", "onEntityRemoved", true}
 
-- here for backwards compatibility
DarkRPAgendas = {}
 
local agendas = {}
-- Returns the agenda managed by the player
plyMeta.getAgenda = fn.Compose{fn.Curry(fn.Flip(fn.GetValue), 2)(DarkRPAgendas), plyMeta.Team}
 
-- Returns the agenda this player is member of
function plyMeta:getAgendaTable()
        return agendas[self:Team()]
end
 
DarkRP.getAgendas = fp{fn.Id, agendas}
 
function DarkRP.createAgenda(Title, Manager, Listeners)
        if DarkRP.DARKRP_LOADING and DarkRP.disabledDefaults["agendas"][Title] then return end
 
        local agenda = {Manager = Manager, Title = Title, Listeners = Listeners, ManagersByKey = {}}
        agenda.default = DarkRP.DARKRP_LOADING
 
        local valid, err, hints = checkValid(agenda, validAgenda)
        if not valid then DarkRP.error(string.format("Corrupt agenda: %s!
%s", agenda.Title or "", err), 2, hints) end
 
        for k,v in pairs(Listeners) do
                agendas[v] = agenda
        end
 
        for k,v in pairs(istable(Manager) and Manager or {Manager}) do
                agendas[v] = agenda
                DarkRPAgendas[v] = agenda -- backwards compat
                agenda.ManagersByKey[v] = true
        end
 
        if SERVER then
                timer.Simple(0, function()
                        -- Run after scripts have loaded
                        agenda.text = hook.Run("agendaUpdated", nil, agenda, "")
                end)
        end
end
AddAgenda = DarkRP.createAgenda
 
function DarkRP.removeAgenda(title)
        local agenda
        for k,v in pairs(agendas) do
                if v.Title == title then
                        agenda = v
                        agendas[k] = nil
                end
        end
 
        for k,v in pairs(DarkRPAgendas) do
                if v.Title == title then agendas[k] = nil end
        end
        hook.Run("onAgendaRemoved", title, agenda)
end
 
GM.DarkRPGroupChats = {}
local groupChatNumber = 0
function DarkRP.createGroupChat(funcOrTeam, ...)
        local gm = GM or GAMEMODE
        gm.DarkRPGroupChats = gm.DarkRPGroupChats or {}
        if DarkRP.DARKRP_LOADING then
                groupChatNumber = groupChatNumber + 1
                if DarkRP.disabledDefaults["groupchat"][groupChatNumber] then return end
        end
        -- People can enter either functions or a list of teams as parameter(s)
        if type(funcOrTeam) == "function" then
                table.insert(gm.DarkRPGroupChats, fp{DarkRP.simplerrRun, funcOrTeam})
        else
                local teams = {funcOrTeam, ...}
                table.insert(gm.DarkRPGroupChats, function(ply) return table.HasValue(teams, ply:Team()) end)
        end
end
GM.AddGroupChat = function(GM, ...) DarkRP.createGroupChat(...) end
 
DarkRP.removeGroupChat = fp{removeCustomItem, GM.DarkRPGroupChats, nil, "onGroupChatRemoved", false}
 
DarkRP.getGroupChats = fp{fn.Id, GM.DarkRPGroupChats}
 
GM.AmmoTypes = {}
 
function DarkRP.createAmmoType(ammoType, name, model, price, amountGiven, customCheck)
        local gm = GM or GAMEMODE
        gm.AmmoTypes = gm.AmmoTypes or {}
        local ammo = istable(name) and name or {
                name = name,
                model = model,
                price = price,
                amountGiven = amountGiven,
                customCheck = customCheck
        }
        ammo.ammoType = ammoType
        ammo.default = DarkRP.DARKRP_LOADING
 
        if DarkRP.DARKRP_LOADING and DarkRP.disabledDefaults["ammo"][ammo.name] then return end
 
        ammo.customCheck = ammo.customCheck and fp{DarkRP.simplerrRun, ammo.customCheck}
        ammo.CustomCheckFailMsg = isfunction(ammo.CustomCheckFailMsg) and fp{DarkRP.simplerrRun, ammo.CustomCheckFailMsg} or ammo.CustomCheckFailMsg
        ammo.id = table.insert(gm.AmmoTypes, ammo)
 
        DarkRP.addToCategory(ammo, "ammo", ammo.category)
end
GM.AddAmmoType = function(GM, ...) DarkRP.createAmmoType(...) end
 
DarkRP.removeAmmoType = fp{removeCustomItem, GM.AmmoTypes, "ammo", "onAmmoTypeRemoved", true}
 
local demoteGroups = {}
function DarkRP.createDemoteGroup(name, tbl)
        if DarkRP.DARKRP_LOADING and DarkRP.disabledDefaults["demotegroups"][name] then return end
        if not tbl or not tbl[1] then error("No members in the demote group!") end
 
        local set = demoteGroups[tbl[1]] or disjoint.MakeSet(tbl[1])
        set.name = name
        for i = 2, #tbl do
                set = (demoteGroups[tbl*] or disjoint.MakeSet(tbl*)) + set
                set.name = name
        end
 
        for _, teamNr in pairs(tbl) do
                if demoteGroups[teamNr] then
                        -- Unify the sets if there was already one there
                        demoteGroups[teamNr] = demoteGroups[teamNr] + set
                else
                        demoteGroups[teamNr] = set
                end
        end
end
 
function DarkRP.removeDemoteGroup(name)
        local foundSet
        for k,v in pairs(demoteGroups) do
                local set = disjoint.FindSet(v)
                if set.name == name then
                        foundSet = set
                        demoteGroups[k] = nil
                end
        end
        hook.Run("onDemoteGroupRemoved", name, foundSet)
end
 
function DarkRP.getDemoteGroup(teamNr)
        demoteGroups[teamNr] = demoteGroups[teamNr] or disjoint.MakeSet(teamNr)
        return disjoint.FindSet(demoteGroups[teamNr])
end
 
DarkRP.getDemoteGroups = fp{fn.Id, demoteGroups}
 
local categories = {
        jobs = {},
        entities = {},
        shipments = {},
        weapons = {},
        vehicles = {},
        ammo = {},
}
local categoriesMerged = false -- whether categories and custom items are merged.
 
DarkRP.getCategories = fp{fn.Id, categories}
 
local categoryOrder = function(a, b)
        local aso = a.sortOrder or 100
        local bso = b.sortOrder or 100
        return aso < bso or aso == bso and a.name < b.name
end
 
local function insertCategory(destination, tbl)
        table.insert(destination, tbl)
        local i = #destination
 
        while i > 1 do
                if categoryOrder(destination[i - 1], tbl) then break end
                destination[i - 1], destination* = destination*, destination[i - 1]
                i = i - 1
        end
end
 
function DarkRP.createCategory(tbl)
        local valid, err, hints = checkValid(tbl, validCategory)
        if not valid then DarkRP.error(string.format("Corrupt category: %s!
%s", tbl.name or "", err), 2, hints) end
        tbl.members = {}
 
        local destination = categories[tbl.categorises]
        insertCategory(destination, tbl)
 
        -- Too many people made the mistake of not creating a category for weapons as well as shipments
        -- when having shipments that can also be sold separately.
        if tbl.categorises == "shipments" then
                insertCategory(categories.weapons, table.Copy(tbl))
        end
end
 
function DarkRP.addToCategory(item, kind, cat)
        cat = cat or "Other"
        item.category = cat
 
        -- The merge process will take care of the category:
        if not categoriesMerged then return end
 
        -- Post-merge: manual insertion into category
        local cats = categories[kind]
        for _, c in ipairs(cats) do
                if c.name ~= cat then continue end
 
                insertCategory(c.members, item)
                return
        end
 
        DarkRP.error(string.format([[The category of "%s" ("%s") does not exist!]], item.name, cat), 2, {
                "Make sure the category is created with DarkRP.createCategory.",
                "The category name is case sensitive!",
                "Categories must be created before DarkRP finished loading.",
        })
end
 
function DarkRP.removeFromCategory(item, kind)
        local cats = categories[kind]
        if not cats then DarkRP.error(string.format("Invalid category kind '%s'.", kind), 2) end
        local cat = item.category
        if not cat then return end
        for _, v in pairs(cats) do
                if v.name ~= item.category then continue end
                for k, mem in pairs(v.members) do
                        if mem ~= item then continue end
                        table.remove(v.members, k)
                        break
                end
                break
        end
end
 
-- Assign custom stuff to their categories
local function mergeCategories(customs, catKind, path)
        local categories = categories[catKind]
        local catByName = {}
        for k,v in pairs(categories) do catByName[v.name] = v end
        for k,v in pairs(customs) do
                -- Override default thing categories:
                local catName = v.default and GAMEMODE.Config.CategoryOverride[catKind][v.name] or v.category or "Other"
                local cat = catByName[catName]
                if not cat then
                        DarkRP.error(string.format([[The category of "%s" ("%s") does not exist!]], v.name, catName), 1, {
                                "Make sure the category is created with DarkRP.createCategory.",
                                "The category name is case sensitive!",
                                "Categories must be created before DarkRP finished loading."
                        }, path, -1, path)
                end
 
                cat.members = cat.members or {}
                table.insert(cat.members, v)
        end
 
        -- Sort category members
        for k,v in pairs(categories) do table.sort(v.members, categoryOrder) end
end
 
hook.Add("loadCustomDarkRPItems", "mergeCategories", function()
        local shipments = fn.Filter(fc{fn.Not, fp{fn.GetValue, "noship"}}, CustomShipments)
        local guns = fn.Filter(fp{fn.GetValue, "seperate"}, CustomShipments)
 
        mergeCategories(RPExtraTeams, "jobs", "your jobs")
        mergeCategories(DarkRPEntities, "entities", "your custom entities")
        mergeCategories(shipments, "shipments", "your custom shipments")
        mergeCategories(guns, "weapons", "your custom weapons")
        mergeCategories(CustomVehicles, "vehicles", "your custom vehicles")
        mergeCategories(GAMEMODE.AmmoTypes, "ammo", "your custom ammo")
 
        categoriesMerged = true
end)

Thanks, ladies and gentlemen.

redownload darkrp

Doesnt work.

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͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰