Lua Round System

After Looking at this thread ( http://forum.facepunch.com/showthread.php?t=1126182&p=32380729 ), i am wondering how one has the round cease after a certain condition is met, regardless of the timer’s status (Much like counter-strike’s), what would I do to modify the script and integrate a scoreboard?
thanks in advance
emersont1

(i cant figure out how to add code wrappers :confused: )

if (condition) then
round.End()
end

Anything else?

How Do I start the round when a player joins and there are at least one on each team?

First set up the teams, listen to the hook representing the playerjoin and then start your round :slight_smile: