Mac version consistently crashing in-game

I’ve searched pretty much everywhere, and I’ve yet to find a person with my problem/proper fix for the problem. Essentially, the issue I’m having is I crash, every time, no matter what server or mod. After playing for around 5 minutes, my game always goes kapoot. I know its probably because of my OS (Hurr durr, I’m on a Mac. I don’t have access to a PC), but I should be able to run the game just fine on low detail. Instead, I crash. Every other person I’ve seen with this problem “fixes” it by reinstalling/defragmenting/verifying game cache, but none of that has worked for me. Below is a crash log, if anyone can make sense of it.

Any help would be greatly appreciated. It bothers me I can’t even play something I paid for.


Process:         hl2_osx [206]
Path:            /users/erik/library/application support/steam/steamapps/ghettojokerx/garrysmod/hl2_osx
Identifier:      hl2_osx
Version:         ??? (???)
Code Type:       X86 (Native)
Parent Process:  steam [180]

Date/Time:       2011-07-26 00:11:23.797 -0400
OS Version:      Mac OS X 10.6.8 (10K540)
Report Version:  6

Interval Since Last Report:          62363 sec
Crashes Since Last Report:           1
Per-App Crashes Since Last Report:   1
Anonymous UUID:                      2474DBE3-A5B5-4EC7-B707-0B84087B1A5B

Exception Type:  EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x000000001a9eb4d0
Crashed Thread:  5

Thread 0:  MainThrd  Dispatch queue: com.apple.main-thread
0   shaderapidx9.dylib            	0x198d6942 CGLMTexLayoutTable::NewLayoutRef(GLMTexLayoutKey*) + 670
1   shaderapidx9.dylib            	0x198da75e GLMContext::NewTex(GLMTexLayoutKey*, char const*) + 50
2   shaderapidx9.dylib            	0x198f1625 IDirect3DDevice9::CreateTexture(unsigned int, unsigned int, unsigned int, unsigned int, _D3DFORMAT, _D3DPOOL, IDirect3DTexture9**, void**, char*) + 235
3   shaderapidx9.dylib            	0x1992e309 CreateD3DTexture(int, int, int, ImageFormat, int, int, char*) + 490
4   shaderapidx9.dylib            	0x19913810 CShaderAPIDx8::CreateTextures(int*, int, int, int, int, ImageFormat, int, int, int, char const*, char const*) + 850
5   materialsystem.dylib          	0x154a3788 CTexture::AllocateShaderAPITextures() + 392
6   materialsystem.dylib          	0x154a6828 CTexture::ReconstructTexture() + 382
7   materialsystem.dylib          	0x154a6ca0 CTexture::Download(Rect_t*, int) + 206
8   materialsystem.dylib          	0x154b893b CTextureManager::LoadTexture(char const*, char const*, int) + 275
9   materialsystem.dylib          	0x154ba004 CTextureManager::FindOrLoadTexture(char const*, char const*, int) + 76
10  materialsystem.dylib          	0x154b286e CShaderSystem::LoadBumpMap(IMaterialVar*, char const*) + 132
11  stdshader_dx9.dylib           	0x1b0f0e8d CBaseShader::LoadBumpMap(int) + 85
12  stdshader_dx9.dylib           	0x1b0d19bf InitSkin_DX9(CBaseVSShader*, IMaterialVar**, VertexLitGeneric_DX9_Vars_t&) + 937
13  stdshader_dx9.dylib           	0x1b0dc73a VertexLitGeneric::CShader::OnInitShaderInstance(IMaterialVar**, IShaderInit*, char const*) + 970
14  stdshader_dx9.dylib           	0x1b0f0bbf CBaseShader::InitShaderInstance(IMaterialVar**, IShaderInit*, char const*, char const*) + 67
15  materialsystem.dylib          	0x154b4098 CShaderSystem::InitShaderInstance(IShader*, IMaterialVar**, char const*, char const*) + 98
16  materialsystem.dylib          	0x1545a9a0 CMaterial::Precache() + 188
17  materialsystem.dylib          	0x15459f63 CMaterial::UsesEnvCubemap() + 27
18  materialsystem.dylib          	0x15477a84 CMaterial_QueueFriendly::UsesEnvCubemap() + 20
19  studiorender.dylib            	0x16671af6 CStudioRenderContext::ComputeMaterialFlags(studiohdr_t*, studioloddata_t&, IMaterial*) + 28
20  studiorender.dylib            	0x16673ac2 CStudioRenderContext::LoadMaterials(studiohdr_t*, OptimizedModel::FileHeader_t*, studioloddata_t&, int) + 836
21  studiorender.dylib            	0x16675ee9 CStudioRenderContext::LoadModel(studiohdr_t*, void*, studiohwdata_t*) + 389
22  datacache.dylib               	0x165b76ae CMDLCache::BuildHardwareData(unsigned short, studiodata_t*, studiohdr_t*, OptimizedModel::FileHeader_t*) + 266
23  datacache.dylib               	0x165bc362 CMDLCache::ProcessDataIntoCache(unsigned short, MDLCacheDataType_t, int, void*, int, bool) + 1438
24  datacache.dylib               	0x165bb9c2 CMDLCache::ProcessPendingAsync(int) + 306
25  datacache.dylib               	0x165bdbd9 CMDLCache::LoadHardwareData(unsigned short) + 755
26  datacache.dylib               	0x165be379 CMDLCache::GetHardwareData(unsigned short) + 127
27  engine.dylib                  	0x14808cd8 Mod_TouchAllData(model_t*, int) + 292
28  engine.dylib                  	0x1480b846 CModelLoader::Studio_LoadModel(model_t*, bool) + 338
29  engine.dylib                  	0x14811136 CModelLoader::LoadModel(model_t*, IModelLoader::REFERENCETYPE*) + 316
30  engine.dylib                  	0x14811d6e CModelLoader::GetModelForName(char const*, IModelLoader::REFERENCETYPE) + 44
31  engine.dylib                  	0x146bc27e CClientState::SetModel(int) + 292
32  engine.dylib                  	0x14818747 CNetworkStringTable::AddString(bool, char const*, int, void const*) + 705
33  engine.dylib                  	0x14818ba1 CNetworkStringTable::ParseUpdate(bf_read&, int) + 993
34  engine.dylib                  	0x1469b550 CBaseClientState::ProcessUpdateStringTable(SVC_UpdateStringTable*) + 158
35  engine.dylib                  	0x145fda88 SVC_UpdateStringTable::Process() + 24
36  engine.dylib                  	0x148231a1 CNetChan::ProcessMessages(bf_read&) + 1271
37  engine.dylib                  	0x14825750 CNetChan::ProcessPacket(netpacket_s*, bool) + 504
38  engine.dylib                  	0x1482dbe9 NET_ProcessSocket(int, IConnectionlessPacketHandler*) + 742
39  engine.dylib                  	0x146e7869 CL_ReadPackets(bool) + 440
40  engine.dylib                  	0x147b58c5 _Host_RunFrame_Client(bool) + 78
41  engine.dylib                  	0x147b7e4a _Host_RunFrame(float) + 1020
42  engine.dylib                  	0x147cf865 CHostState::State_Run(float) + 199
43  engine.dylib                  	0x147d011f CHostState::FrameUpdate(float) + 547
44  engine.dylib                  	0x147d01e9 HostState_Frame(float) + 33
45  engine.dylib                  	0x148c8010 CEngine::Frame() + 736
46  engine.dylib                  	0x148c54fd CEngineAPI::MainLoop() + 249
47  engine.dylib                  	0x148c56c2 CModAppSystemGroup::Main() + 226
48  engine.dylib                  	0x148f43bd CAppSystemGroup::Run() + 57
49  engine.dylib                  	0x148c63c8 CEngineAPI::RunListenServer() + 120
50  launcher.dylib                	0x00477021 CAppSystemGroup::Run() + 57
51  launcher.dylib                	0x00477021 CAppSystemGroup::Run() + 57
52  launcher.dylib                	0x0047e1b9 MainFunctionThread(void*) + 76
53  launcher.dylib                	0x0047e281 ValveCocoaMain + 140
54  launcher.dylib                	0x0046f5a2 LauncherMain + 990
55  hl2_osx                       	0x00001d8e start + 54

Thread 1:  Dispatch queue: com.apple.libdispatch-manager
0   libSystem.B.dylib             	0x912cc382 kevent + 10
1   libSystem.B.dylib             	0x912cca9c _dispatch_mgr_invoke + 215
2   libSystem.B.dylib             	0x912cbf59 _dispatch_queue_invoke + 163
3   libSystem.B.dylib             	0x912cbcfe _dispatch_worker_thread2 + 240
4   libSystem.B.dylib             	0x912cb781 _pthread_wqthread + 390
5   libSystem.B.dylib             	0x912cb5c6 start_wqthread + 30

Thread 2:  ClientCallbackAgent
0   libSystem.B.dylib             	0x912d3aa2 __semwait_signal + 10
1   libSystem.B.dylib             	0x912d375e _pthread_cond_wait + 1191
2   libSystem.B.dylib             	0x912d32b1 pthread_cond_timedwait$UNIX2003 + 72
3   libsteam.dylib                	0x142243ab WaitForEvent(void*, unsigned int) + 348
4   libsteam.dylib                	0x1422637a WaitForMultipleObjectsEx(unsigned int, void* const*, int, unsigned int, int) + 416
5   libsteam.dylib                	0x14226616 WaitForSingleObject(void*, unsigned int) + 53
6   libsteam.dylib                	0x1430cd9a Grid::CEngineConnection::CallbackThreadProc() + 52
7   libsteam.dylib                	0x14248beb common::CThread::CImpl::Thread() + 115
8   libsteam.dylib                	0x14248dab common::CThread::CImpl::ThreadProc(void*) + 141
9   libsteam.dylib                	0x143917c1 _threadEntry(void*) + 138
10  libSystem.B.dylib             	0x912d3259 _pthread_start + 345
11  libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 3:
0   libSystem.B.dylib             	0x912d3aa2 __semwait_signal + 10
1   libSystem.B.dylib             	0x912d375e _pthread_cond_wait + 1191
2   libSystem.B.dylib             	0x912d32b1 pthread_cond_timedwait$UNIX2003 + 72
3   libtier0.dylib                	0x000303b3 CThreadSyncObject::Wait(unsigned int) + 287
4   libtier0.dylib                	0x00030440 CThreadEvent::Wait(unsigned int) + 24
5   libvstdlib.dylib              	0x00066bb0 CJobThread::Run() + 98
6   libtier0.dylib                	0x00031950 CThread::ThreadProc(void*) + 300
7   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
8   libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 4:  MainThrd
0   libSystem.B.dylib             	0x912cc382 kevent + 10
1   steamclient.dylib             	0x1a1efb7e OSXHelpers::CIOPollingHelper::RealRun() + 244
2   libtier0_s.dylib              	0x19ab78fe CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 1992
3   libtier0_s.dylib              	0x19ab7c27 CatchAndWriteMiniDumpForVoidPtrFn + 78
4   steamclient.dylib             	0x1a1ef7b5 OSXHelpers::CIOPollingHelper::Run() + 41
5   libtier0_s.dylib              	0x19abb0ed SteamThreadTools::CThread::ThreadProc(void*) + 349
6   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
7   libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 5 Crashed:
0   com.googlecode.google-breakpad	0x1a8a0571 google_breakpad::ExceptionHandler::UninstallHandler(bool) + 133
1   com.googlecode.google-breakpad	0x1a8a1572 google_breakpad::ExceptionHandler::WaitForMessage(void*) + 406
2   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
3   libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 6:
0   libSystem.B.dylib             	0x912d3aa2 __semwait_signal + 10
1   libSystem.B.dylib             	0x912d375e _pthread_cond_wait + 1191
2   libSystem.B.dylib             	0x912d32b1 pthread_cond_timedwait$UNIX2003 + 72
3   libtier0.dylib                	0x000303b3 CThreadSyncObject::Wait(unsigned int) + 287
4   libtier0.dylib                	0x00030440 CThreadEvent::Wait(unsigned int) + 24
5   libvstdlib.dylib              	0x00066bb0 CJobThread::Run() + 98
6   libtier0.dylib                	0x000318e5 CThread::ThreadProc(void*) + 193
7   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
8   libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 7:
0   libSystem.B.dylib             	0x912d3aa2 __semwait_signal + 10
1   libSystem.B.dylib             	0x912d375e _pthread_cond_wait + 1191
2   libSystem.B.dylib             	0x912d32b1 pthread_cond_timedwait$UNIX2003 + 72
3   libtier0.dylib                	0x000303b3 CThreadSyncObject::Wait(unsigned int) + 287
4   libtier0.dylib                	0x00030440 CThreadEvent::Wait(unsigned int) + 24
5   libvstdlib.dylib              	0x00066bb0 CJobThread::Run() + 98
6   libtier0.dylib                	0x000318e5 CThread::ThreadProc(void*) + 193
7   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
8   libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 8:
0   libSystem.B.dylib             	0x912d3aa2 __semwait_signal + 10
1   libSystem.B.dylib             	0x912d375e _pthread_cond_wait + 1191
2   libSystem.B.dylib             	0x912d32b1 pthread_cond_timedwait$UNIX2003 + 72
3   libtier0.dylib                	0x000303b3 CThreadSyncObject::Wait(unsigned int) + 287
4   libtier0.dylib                	0x00030440 CThreadEvent::Wait(unsigned int) + 24
5   engine.dylib                  	0x14832083 CQueuedPacketSender::Run() + 121
6   libtier0.dylib                	0x000318e5 CThread::ThreadProc(void*) + 193
7   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
8   libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 9:
0   libSystem.B.dylib             	0x912a5c0e mach_wait_until + 10
1   libSystem.B.dylib             	0x9132d429 nanosleep + 345
2   libSystem.B.dylib             	0x9132d2ca usleep + 61
3   libMilesMachOx86.dylib        	0x3a91c69e 0x3a91b000 + 5790
4   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
5   libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 10:  AQClient
0   libSystem.B.dylib             	0x912a5afa mach_msg_trap + 10
1   libSystem.B.dylib             	0x912a6267 mach_msg + 68
2   com.apple.CoreFoundation      	0x99ed830f __CFRunLoopRun + 2079
3   com.apple.CoreFoundation      	0x99ed73f4 CFRunLoopRunSpecific + 452
4   com.apple.CoreFoundation      	0x99ed7221 CFRunLoopRunInMode + 97
5   ....audio.toolbox.AudioToolbox	0x901571f4 GenericRunLoopThread::RunLoop() + 60
6   ....audio.toolbox.AudioToolbox	0x901575b0 GenericRunLoopThread::Run() + 158
7   ....audio.toolbox.AudioToolbox	0x90118462 CAPThread::Entry(CAPThread*) + 96
8   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
9   libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 11:
0   libSystem.B.dylib             	0x912d3aa2 __semwait_signal + 10
1   libSystem.B.dylib             	0x912d375e _pthread_cond_wait + 1191
2   libSystem.B.dylib             	0x912d32b1 pthread_cond_timedwait$UNIX2003 + 72
3   libtier0.dylib                	0x000303b3 CThreadSyncObject::Wait(unsigned int) + 287
4   libtier0.dylib                	0x00030d1b CWorkerThread::WaitForCall(unsigned int*) + 33
5   server.dylib                  	0x280d6652 CAchievementSaveThread::Run() + 76
6   libtier0.dylib                	0x000318e5 CThread::ThreadProc(void*) + 193
7   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
8   libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 12:
0   libSystem.B.dylib             	0x912d3aa2 __semwait_signal + 10
1   libSystem.B.dylib             	0x912d375e _pthread_cond_wait + 1191
2   libSystem.B.dylib             	0x912d32b1 pthread_cond_timedwait$UNIX2003 + 72
3   libtier0.dylib                	0x000303b3 CThreadSyncObject::Wait(unsigned int) + 287
4   libtier0.dylib                	0x00030d1b CWorkerThread::WaitForCall(unsigned int*) + 33
5   client.dylib                  	0x2740e12e CAchievementSaveThread::Run() + 76
6   libtier0.dylib                	0x000318e5 CThread::ThreadProc(void*) + 193
7   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
8   libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 13:  SocketThread
0   libSystem.B.dylib             	0x912c4ac6 select$DARWIN_EXTSN + 10
1   steamclient.dylib             	0x1a224393 CSocketThread::CSocketRunThread::Run() + 283
2   libtier0_s.dylib              	0x19abb0ed SteamThreadTools::CThread::ThreadProc(void*) + 349
3   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
4   libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 14:  ClientCallbackAgent
0   libSystem.B.dylib             	0x912d3aa2 __semwait_signal + 10
1   libSystem.B.dylib             	0x912d375e _pthread_cond_wait + 1191
2   libSystem.B.dylib             	0x912d32b1 pthread_cond_timedwait$UNIX2003 + 72
3   libsteam.dylib                	0x142243ab WaitForEvent(void*, unsigned int) + 348
4   libsteam.dylib                	0x1422637a WaitForMultipleObjectsEx(unsigned int, void* const*, int, unsigned int, int) + 416
5   libsteam.dylib                	0x14226616 WaitForSingleObject(void*, unsigned int) + 53
6   libsteam.dylib                	0x1430cd9a Grid::CEngineConnection::CallbackThreadProc() + 52
7   libsteam.dylib                	0x14248beb common::CThread::CImpl::Thread() + 115
8   libsteam.dylib                	0x14248dab common::CThread::CImpl::ThreadProc(void*) + 141
9   libsteam.dylib                	0x143917c1 _threadEntry(void*) + 138
10  libSystem.B.dylib             	0x912d3259 _pthread_start + 345
11  libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 15:  cache
0   libSystem.B.dylib             	0x912cc382 kevent + 10
1   libcef.dylib                  	0x176f20ce cef_string_map_key + 1248334
2   libcef.dylib                  	0x176f03c8 cef_string_map_key + 1240904
3   libcef.dylib                  	0x16db4fdf cef_shutdown + 194511
4   libcef.dylib                  	0x16da08f7 cef_shutdown + 110823
5   libcef.dylib                  	0x16da0997 cef_shutdown + 110983
6   libcef.dylib                  	0x16dad189 cef_shutdown + 162169
7   libcef.dylib                  	0x16dad11c cef_shutdown + 162060
8   libcef.dylib                  	0x16da59a1 cef_shutdown + 131473
9   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
10  libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 16:  IOThread
0   libSystem.B.dylib             	0x912cc382 kevent + 10
1   libcef.dylib                  	0x176f20ce cef_string_map_key + 1248334
2   libcef.dylib                  	0x176f03c8 cef_string_map_key + 1240904
3   libcef.dylib                  	0x16db50b6 cef_shutdown + 194726
4   libcef.dylib                  	0x16da08f7 cef_shutdown + 110823
5   libcef.dylib                  	0x16da0997 cef_shutdown + 110983
6   libcef.dylib                  	0x16dad189 cef_shutdown + 162169
7   libcef.dylib                  	0x16dad11c cef_shutdown + 162060
8   libcef.dylib                  	0x16da59a1 cef_shutdown + 131473
9   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
10  libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 17:  pac-thread
0   libSystem.B.dylib             	0x912d3aa2 __semwait_signal + 10
1   libSystem.B.dylib             	0x912d375e _pthread_cond_wait + 1191
2   libSystem.B.dylib             	0x912d53f8 pthread_cond_wait$UNIX2003 + 73
3   libcef.dylib                  	0x16d9581d cef_shutdown + 65549
4   libcef.dylib                  	0x16db0ca2 cef_shutdown + 177298
5   libcef.dylib                  	0x16db0e00 cef_shutdown + 177648
6   libcef.dylib                  	0x16da3332 cef_shutdown + 121634
7   libcef.dylib                  	0x16da08f7 cef_shutdown + 110823
8   libcef.dylib                  	0x16da0997 cef_shutdown + 110983
9   libcef.dylib                  	0x16dad189 cef_shutdown + 162169
10  libcef.dylib                  	0x16dad11c cef_shutdown + 162060
11  libcef.dylib                  	0x16da59a1 cef_shutdown + 131473
12  libSystem.B.dylib             	0x912d3259 _pthread_start + 345
13  libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 18:
0   libSystem.B.dylib             	0x912cb412 __workq_kernreturn + 10
1   libSystem.B.dylib             	0x912cb9a8 _pthread_wqthread + 941
2   libSystem.B.dylib             	0x912cb5c6 start_wqthread + 30

Thread 19:
0   libSystem.B.dylib             	0x912d3aa2 __semwait_signal + 10
1   libSystem.B.dylib             	0x912d375e _pthread_cond_wait + 1191
2   libSystem.B.dylib             	0x912d53f8 pthread_cond_wait$UNIX2003 + 73
3   ....audio.toolbox.AudioToolbox	0x90117f83 CAGuard::Wait() + 93
4   ....audio.toolbox.AudioToolbox	0x90133505 AQConverterManager::AQConverterThread::Run() + 399
5   ....audio.toolbox.AudioToolbox	0x9013355b AQConverterManager::AQConverterThread::ConverterThreadEntry(void*) + 17
6   ....audio.toolbox.AudioToolbox	0x90118462 CAPThread::Entry(CAPThread*) + 96
7   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
8   libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 20:
0   libSystem.B.dylib             	0x912a5b5a semaphore_timedwait_signal_trap + 10
1   libSystem.B.dylib             	0x912d36e1 _pthread_cond_wait + 1066
2   libSystem.B.dylib             	0x913025a8 pthread_cond_timedwait_relative_np + 47
3   com.apple.audio.CoreAudio     	0x911a13ab CAGuard::WaitFor(unsigned long long) + 219
4   com.apple.audio.CoreAudio     	0x911a43dd CAGuard::WaitUntil(unsigned long long) + 289
5   com.apple.audio.CoreAudio     	0x911a1cda HP_IOThread::WorkLoop() + 1892
6   com.apple.audio.CoreAudio     	0x911a1571 HP_IOThread::ThreadEntry(HP_IOThread*) + 17
7   com.apple.audio.CoreAudio     	0x911a1488 CAPThread::Entry(CAPThread*) + 140
8   libSystem.B.dylib             	0x912d3259 _pthread_start + 345
9   libSystem.B.dylib             	0x912d30de thread_start + 34

Thread 21:
0   libSystem.B.dylib             	0x912cb412 __workq_kernreturn + 10
1   libSystem.B.dylib             	0x912cb9a8 _pthread_wqthread + 941
2   libSystem.B.dylib             	0x912cb5c6 start_wqthread + 30

Thread 22:

Thread 5 crashed with X86 Thread State (32-bit):
  eax: 0x1a9cb4a0  ebx: 0x1a8a04fa  ecx: 0x00001200  edx: 0x1a9cb4a0
  edi: 0x00000807  esi: 0x00000001  ebp: 0xb0391cb8  esp: 0xb0391c70
   ss: 0x0000001f  efl: 0x00010202  eip: 0x1a8a0571   cs: 0x00000017
   ds: 0x0000001f   es: 0x0000001f   fs: 0x0000001f   gs: 0x00000037
  cr2: 0x1a9eb4d0

Binary Images:
    0x1000 -     0x1fff +hl2_osx ??? (???) <56612925-5BEE-4C8C-E000-E7DBDD0B26F1> /users/erik/library/application support/steam/steamapps/ghettojokerx/garrysmod/hl2_osx
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0x99a32000 - 0x99a63ff7  libGLImage.dylib ??? (???) <0EE86397-A867-0BBA-E5B1-B800E43FC5CF> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x99a83000 - 0x99abdfe7  libssl.0.9.8.dylib 0.9.8 (compatibility 0.9.8) <C62A7753-99A2-6782-92E7-6628A6190A90> /usr/lib/libssl.0.9.8.dylib
0x99bb7000 - 0x99c39ffb  SecurityFoundation ??? (???) <2E1F1AF0-A258-D215-2600-5DF03896D1F1> /System/Library/Frameworks/SecurityFoundation.framework/Versions/A/SecurityFoundation
0x99da2000 - 0x99da5ffb  com.apple.help 1.3.2 (41.1) <8AC20B01-4A3B-94BA-D8AF-E39034B97D8C> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help
0x99da6000 - 0x99e9aff7  libiconv.2.dylib 7.0.0 (compatibility 7.0.0) <061ABF36-8BA9-79C1-6CE7-EC69A4998F51> /usr/lib/libiconv.2.dylib
0x99e9b000 - 0x9a016fe7  com.apple.CoreFoundation 6.6.5 (550.43) <10B8470A-88B7-FC74-1C2F-E5CBD966C051> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
0x9a017000 - 0x9a025ff7  com.apple.opengl 1.6.13 (1.6.13) <025A905D-C1A3-B24A-1585-37C328D77148> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0xffff0000 - 0xffff1fff  libSystem.B.dylib ??? (???) <2DCD13E3-1BD1-6F25-119A-3863A3848B90> /usr/lib/libSystem.B.dylib

Model: MacBookPro7,1, BootROM MBP71.0039.B0B, 2 processors, Intel Core 2 Duo, 2.4 GHz, 4 GB, SMC 1.62f6
Graphics: NVIDIA GeForce 320M, NVIDIA GeForce 320M, PCI, 256 MB
Memory Module: global_name
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8D), Broadcom BCM43xx 1.0 (5.10.131.42.4)
Bluetooth: Version 2.4.5f3, 2 service, 19 devices, 1 incoming serial ports
Network Service: AirPort, AirPort, en1
Serial ATA Device: TOSHIBA MK2555GSXF, 232.89 GB
Serial ATA Device: MATSHITADVD-R   UJ-898
USB Device: Internal Memory Card Reader, 0x05ac  (Apple Inc.), 0x8403, 0x26100000 / 2
USB Device: USB PnP Sound Device, 0x0d8c  (C-MEDIA ELECTRONICS INC.), 0x0139, 0x06400000 / 5
USB Device: BRCM2046 Hub, 0x0a5c  (Broadcom Corp.), 0x4500, 0x06600000 / 4
USB Device: Bluetooth USB Host Controller, 0x05ac  (Apple Inc.), 0x8213, 0x06610000 / 7
USB Device: IR Receiver, 0x05ac  (Apple Inc.), 0x8242, 0x06500000 / 3
USB Device: Apple Internal Keyboard / Trackpad, 0x05ac  (Apple Inc.), 0x0236, 0x06300000 / 2
USB Device: Built-in iSight, 0x05ac  (Apple Inc.), 0x8507, 0x24600000 / 2
USB Device: Razer Lachesis, 0x1532, 0x000c, 0x04100000 / 2


Bump. This crashing is pretty bad. Can’t play for more than 5 minutes.

I have having the exact same problem as you, it didn’t start happening until the latest update, anyone have a solution?

Check for dumps? (steam/dumps it would be under hl2.exe) If there are any dumps upload them to http://dumps.garrysmod.com/ then either link to them or post them here using the [noparse]




[/noparse] forum code.

Mac OS Doesnt have a dump thing yet

Can Garry get the fuck up and help! I used to see him post, but now I see it rarely.
This problem has been up far too long!

This has been happening to me since I got the game in January, but today after the update I haven’t been able to join a multiplayer server yet because it keeps crashing at retrieving server info. Here’s my top portion of the log which is very similar to yours:

Process: hl2_osx [891]
Path: /users/michaelpopescue/library/application support/steam/steamapps/tpops123/garrysmod/hl2_osx
Identifier: hl2_osx
Version: ??? (???)
Code Type: X86 (Native)
Parent Process: steam [697]

Interval Since Last Report: 4086 sec
Crashes Since Last Report: 9
Per-App Interval Since Last Report: 0 sec
Per-App Crashes Since Last Report: 9

Date/Time: 2011-07-27 18:36:28.024 -0700
OS Version: Mac OS X 10.5.8 (9L31a)
Report Version: 6
Anonymous UUID: FC484BAD-E770-462E-A031-00D26EEF5F12

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x000000001ba8b4d0
Crashed Thread: 5

Yea, I’m glad to see it’s not a me-specific problem. At least I know the problems not on my end (Everywhere I was reading was blaming bad memory or cache errors, which I’ve checked for and have found nothing). Garry forgets that although we might be on an experimental platform for the game, we’re still paying for it on Steam.