Make a SENT draw backwards?

The model I’m using is backwards. How do you get it to draw the other way around?

I tried
[lua]
function ENT:Draw()
self:SetRenderAngles(self:GetAngles())
self:DrawModel()
end
[/lua]

But it constantly flickers.

What do you mean… draw backwards? Like…

He means the model is facing 180 degrees in the wrong direction.

He’s tried inverting the angles, but it didn’t help. The code he pasted above is apparently causing it to flicker between facing the right direction and the exact opposite direction.