Make entity hover

Hello FP,
I wanted to know, how to make entities hover? Since all entities/npcs I create always get “teleported” on the ground, I want an controllable entity which hovers, and can be controlled in all 3 axis.

I’ve used this with my drones

PhysObj:ComputeShadowControl

thats exactly what I wanted to do, drones, but does this function has to be used in PhysicsSimulate or can it be used outside?

According to the old wiki it does need to be called inside PhysicsSimulate: https://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/indexed9c.html