hi, how would i make a func_wall_toggle nodraw for a certain team?
Sassilization made a custom entity that pushes any person not on the VIP team.
As far as I know it isn’t possible unless you only toggle it clientside on the desired team’s clients.
Oh, NODRAW. I thought you wanted it to allow people to pass through it.
You would do it clientside by checking the player’s team, getting all func_wall_toggle’s and v:SetMaterial(“nameofsomeinvisibletexture”).
After that you would make it run that whenever someone changes team (Or whatever works for you).
ok, ill try it, thanks
I would suggest an entity, not a brush.
Well, you make an entity no collide to the person. You either use gm_guardian or Entity.SetOwner because constrant.NoCollide doesn’t work for players.
If you just want it to nodraw, all you have to do is:
[lua]
myent:SetColor(Color(0,0,0,0))
[/lua]
On the clientside of the VIP
Dont use gm_guardian, there is already a function in GMod that does the same thing.
Since when?
GM:ShouldCollide(entity,otherentity)
Since several updates ago.