[lua]local BoneIndx = ent:LookupBone(“ValveBiped.Bip01_Spine”)
local BonePos , BoneAng = ent:GetBonePosition( BoneIndx )
local flag = ents.Create(“prop_dynamic”)
This is ran serverside when the flag is picked up. I have tried parenting and weld with no luck. Anyone able to point me in the right direction as i don’t want to use think and setpos cause it gets choppy.