Making a timer countdown on screen

Would it be a simple text with …TimerString?


local string = "Time Left: " …


draw.SimpleText(string, “font”, x, y, Color, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)

Here’s an extensive example which is networked with a buffer-delay: - remove .html to view .lua

And here is a link to a few simple equations which can provide you with different ways to output time: