I already have a thread and I asked this in the comments of it but I thought this should deserve its own thread.
I am making a entity(printer) and I call a timer.create in ENT:Initialize(). If I spawn 1 printer it works fine. But if I spawn another, the 1st printer’s timer resets and both printers are in sync. How do I make this ent local so that every different ent can be seperate?