I have an entity that I’m trying to make replace the player’s ragdoll when they die, sort of like TTT corpses in a way. However, I can’t get it to spawn properly. Making it base_entity makes it not render at all, and I can’t make it inherit from prop_ragdoll because:
ERROR: Trying to derive entity corpse_lootable from non existant entity prop_ragdoll!
Which makes absolutely no fucking sense because prop_ragdoll is a source engine entity so of course it fucking exists.
Is it possible to make an entity act like a ragdoll?