I use pointshop on my servers, and have them linked via mysql.
The problem is, we have TTT, serious murder, and casual murder servers.
I want to limit items on the serious server, but when I delete them, users who have bought the item have it removed from their inventory, and them complain because something they bought is now missing.
I was told I could use this function by someone to limit the items, so they’d not be equipped on the serious servers, but would still be there, so they would not be removed from players’ accounts.
function ITEM:OnEquip(ply) if GAMEMODE.Name == "murder" then return false end ply:Give(self.WeaponClass) end
As of now, you can still spawn into the game with a physgun, even thought this code is set to deny that. Any help would be greatly appreciated!