There is nothing more frustrating than not being able to let your imagination run wild.
It would be great to have a tool to create mods implemented in game for people who have no programming skills.
Currently there are plenty of ideas in the game industry to make up for this.
The plans for Unreal Engine, Scratch, which is another way, and easier to understand in my opinion
Yesterday Electronic Arts announced their game Battlefield 2042, with a sandbox mode allowing to customize games with a Scratch programming system.
Yet EA is a company that makes mass-market games, so even if EA starts to get into it, why not a game like s&dbox, which is supposed to be more free and sandbox.
If mainstream triple A’s start to be more powerful and open than niche sandbox PC games, I think we should start asking ourselves questions.
For me the future of programming, and video games will be similar to Scratch, or will have even more powerful tools, so that everyone can finally create content, and let their imagination run free.
Of course, this tool will have its own wiki to explain how it works, and can be translated for a better compression of the thing.
A mod on Gmod similar to the Unreal Engine plans has been created by the community, but it remains quite limited.
But all this is new, nothing prevents us from imagining something else.
I think that this will be the new challenge of our century, it would be necessary that the game engines are also thought for simplifying programming, but at the same time that it does not restrict us with classic programming.
In the meantime, there is nothing to stop us from creating our own tools.
The time when elitists spit on the beginner will be over, and that’s not a bad thing.
Because these people don’t bring anything, don’t help, and give a bad image.
PS: I used Deepl to translate, sorry if some words are not compressible.