Making rope from one entity to a nother, or just a Vector?

Does anyone know how, i find the tutorials on the internet wird, and little hard. I basicly want to make a for k, v in pairs function and then look for a entity in the range of 100 ect.
Then i wat to make a rope from the current entity, and to the other one. Can someone give an exampel? Thanks! :smiley:

I would like to do someshort of this, but i don’t really know how, to make the rope connectiont eachothers.
function ENT:Think()
for _, ent in pairs(ents.FindInSphere(self:GetPos(), 100) do

	if ent:GetClass() == "sent_ball" then



This function should help you out…

Yep, just what i was looking fore, thx man :slight_smile: