Map Compiling error

I made an football place

Ingame it looks like this i think the arch in the middle is the problem, but there are no errors in the compiling log and no one in the “check for problems” box.

http://img707.imageshack.us/img707/6766/22301253.jpg

http://img40.imageshack.us/img40/1001/42390740.jpg

And some Props are missing…

Can anybody say me why and how to fix it?

Could be a cubemap problem, or maby you are using the wrong shader in your material.

Post the compile log
and post the .vmt

I fixed the Problem, i made all the lines to func_detail…

But all the props that are placed around the Place got deleted. WHY?

WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
done (0) (514266 bytes)

Might want to use power of three displacements as i know they can cause issues.

Nothing in your compile log about the props, are they custom?

yep there custom but i coppied them like 30 times can that causes errors ?

and another question

How can i fix this white stripes?

http://img100.imageshack.us/img100/1951/96786477.jpg

No, however, they might not show up if you are making them in css engine, then copying the map into gmod without throwing the models over as well.

i will try

[editline]2nd January 2012[/editline]

I can see the Props in gmod :dance:

did u know how to fix the white stripes? ส็็็็็็็็็็็็็็็็็็็็็็็็็ส็็็็็็็็็็็็็็็็็็็็็็็็็ส็็็็็็็็็็็็็็็็็็็็็็็็็ส็็็็็็็็็็็็็็็็็็็็็็็็็

Either a resize the road, or b align the texture properly in the editor.