Map Compiling error

I made an football place

Ingame it looks like this i think the arch in the middle is the problem, but there are no errors in the compiling log and no one in the “check for problems” box.

And some Props are missing…

Can anybody say me why and how to fix it?

Could be a cubemap problem, or maby you are using the wrong shader in your material.

Post the compile log
and post the .vmt

I fixed the Problem, i made all the lines to func_detail…

But all the props that are placed around the Place got deleted. WHY?

WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
done (0) (514266 bytes)

Might want to use power of three displacements as i know they can cause issues.

Nothing in your compile log about the props, are they custom?

yep there custom but i coppied them like 30 times can that causes errors ?

and another question

How can i fix this white stripes?

No, however, they might not show up if you are making them in css engine, then copying the map into gmod without throwing the models over as well.

i will try

[editline]2nd January 2012[/editline]

I can see the Props in gmod :dance:

did u know how to fix the white stripes? ส็็็็็็็็็็็็็็็็็็็็็็็็็ส็็็็็็็็็็็็็็็็็็็็็็็็็ส็็็็็็็็็็็็็็็็็็็็็็็็็ส็็็็็็็็็็็็็็็็็็็็็็็็็

Either a resize the road, or b align the texture properly in the editor.