Recently I have been working on a Minecraft Style Gamemode for gmod using dynamicly generated terrain to make beautiful and different landscapes every time. The problem
is that, since this mod generates its own landscape I need a map which basicly goes against everything a traditional mapper strives for. I need a map as simple as possible and as big as possible with its center exactly at 0,0,0 and a 3D skybox to support day night. I imagine such a map would be trivial for anyone with any skill at mapping, unfortunately however im a strictly lua guy and could not map to save my sole.
To give you guys an Idea of my work here are a few pictures:
While this looks very nice here is what the problem is:
Now admittedly players will never be able to see this, but that is not the problem. The problem
is that flatgrass is a very well made map with alot of details in it, details that cost rendering time and take up space etc… Stuff that just generally shouldn’t be there.
so i ask of you, the facepunch community to take 5 minutes any time you are bored to create a map with a center at exactly 0,0,0 as large as possible and with a 3D skybox capable of supporting garry’s day night entities.
As an additional detail a stone ground would be nice. Or what ever texture you think would look nice for bedrock in my new minecraft type gamemode.
For more info on the project check out the general discussion thread:
with far more screenshots and technical information