[Map] Hammer LEAK Empty

Hello,
In my map, i have a big LEAK ! but the leak is in the empty, I can’t find him
Help me please !

http://img11.hostingpics.net/pics/191341Desktop0212201712400402.png

Thank you !

Please post your compile log and we’ll go from there :slight_smile:

seams like the origin point of some entity is in the void. select everything and look for a blue bubble where the red line goes to :slight_smile:

Hello :slight_smile:
The logs : http://pastebin.com/8y3Anjbw
I select everything but there is always nothing at the end of the line

http://img11.hostingpics.net/pics/219460Desktop0212201713583503.png

http://img11.hostingpics.net/pics/506266Desktop0212201713590504.png

Which entity is at this location (-4608.00 -4552.00 -13664.00)

Also what the fuck are all those yellow lines??

It’s Ok for the Yellow lines ^^
But at http://img11.hostingpics.net/pics/427464Desktop0212201714184605.png it’s empty

http://img11.hostingpics.net/pics/427464Desktop0212201714184605.png

look in map >> entity report and look for empty entities, when looking at the entity report tool you will notice blank lines or a space between listed entities these are the emtpy entities click the blank line and press delete to clear it

Check to make sure that you don’t have a model / brush entity origin set to one of the end points of the leak trace line. The little circle in the middle of a model/brush entity is a helper which can be dragged around to change the origin the entity. If it gets dragged outside the map, it will cause a leak.

They’re wireframe spheres which show either the rendering distance of models, or the maximum distance of ambient_generic.