Like the title says. My map I made is fine on Single Player mode but when I host it on my online testing server it has all of these shiny textures. I’m assuming it’s a specular issue or cubemap thing I just don’t know how to go about fixing it and I lack experience.
Before you ask I did google this a few times so don’t reply to me a “Let me google that for you” link.
Other screenshots of the map when it’s normal.
Thanks in advance.