It’s in the SDK restrictions, but I crash whenever i start up the map.
** Executing...
** Command: "c:\program files\steam\steamapps aconinja1995\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps aconinja1995\half-life 2\hl2" "C:\Program Files\Steam\steamapps aconinja1995\garrysmod\garrysmod\maps\gm_testchambers2"
Valve Software - vbsp.exe (Dec 11 2006)
4 threads
materialPath: c:\program files\steam\steamapps aconinja1995\half-life 2\hl2\materials
Loading C:\Program Files\Steam\steamapps aconinja1995\garrysmod\garrysmod\maps\gm_testchambers2.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Program Files\Steam\steamapps aconinja1995\garrysmod\garrysmod\maps\gm_testchambers2.prt...done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (63851 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 222 texinfos to 159
Reduced 12 texdatas to 12 (238 bytes to 238)
Writing C:\Program Files\Steam\steamapps aconinja1995\garrysmod\garrysmod\maps\gm_testchambers2.bsp
3 seconds elapsed
** Executing...
** Command: "c:\program files\steam\steamapps aconinja1995\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps aconinja1995\half-life 2\hl2" -fast "C:\Program Files\Steam\steamapps aconinja1995\garrysmod\garrysmod\maps\gm_testchambers2"
Valve Software - vvis.exe (Nov 8 2007)
fastvis = true
4 threads
reading c:\program files\steam\steamapps aconinja1995\garrysmod\garrysmod\maps\gm_testchambers2.bsp
reading c:\program files\steam\steamapps aconinja1995\garrysmod\garrysmod\maps\gm_testchambers2.prt
756 portalclusters
3468 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (2)
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
WARNING: Cluster portals saw into cluster
Optimized: 17940 visible clusters (0.00%)
Total clusters visible: 510455
Average clusters visible: 675
Building PAS...
Average clusters audible: 756
visdatasize:148064 compressed from 145152
writing c:\program files\steam\steamapps aconinja1995\garrysmod\garrysmod\maps\gm_testchambers2.bsp
2 seconds elapsed
** Executing...
** Command: "c:\program files\steam\steamapps aconinja1995\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters: -game "c:\program files\steam\steamapps aconinja1995\half-life 2\hl2" "C:\Program Files\Steam\steamapps aconinja1995\garrysmod\garrysmod\maps\gm_testchambers2"
Valve Software - vrad.exe SSE (Nov 8 2007)
----- Radiosity Simulator ----
4 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:\program files\steam\steamapps aconinja1995\garrysmod\garrysmod\maps\gm_testchambers2.bsp
1365 faces
1 degenerate faces
2313156 square feet [333094464.00 square inches]
0 displacements
0 square feet [0.00 square inches]
1364 patches before subdivision
14874 patches after subdivision
152 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (21)
BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (2)
transfers 864977, max 361
transfer lists: 6.6 megs
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #1 added RGB(29116, 15895, 8193)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
Bounce #2 added RGB(1391, 447, 165)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #3 added RGB(95, 18, 5)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
Bounce #4 added RGB(7, 1, 0)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #5 added RGB(1, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0195 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
FinalLightFace Done
5 of 150 (3% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 33/1024 1584/49152 ( 3.2%)
brushes 64/8192 768/98304 ( 0.8%)
brushsides 1493/65536 11944/524288 ( 2.3%)
planes 4002/65536 80040/1310720 ( 6.1%)
vertexes 4169/65536 50028/786432 ( 6.4%)
nodes 1303/65536 41696/2097152 ( 2.0%)
texinfos 159/12288 11448/884736 ( 1.3%)
texdata 12/2048 384/65536 ( 0.6%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1365/65536 76440/3670016 ( 2.1%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 735/65536 41160/3670016 ( 1.1%)
leaves 1337/65536 42784/2097152 ( 2.0%)
leaffaces 1819/65536 3638/131072 ( 2.8%)
leafbrushes 527/65536 1054/131072 ( 0.8%)
areas 2/256 16/2048 ( 0.8%)
surfedges 9891/512000 39564/2048000 ( 1.9%)
edges 5069/256000 20276/1024000 ( 2.0%)
LDR worldlights 152/8192 13376/720896 ( 1.9%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 16/32768 160/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 174/65536 348/131072 ( 0.3%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 400836/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 148064/16777216 ( 0.9%)
entdata [variable] 39677/393216 (10.1%)
LDR leaf ambient 1337/65536 32088/1572864 ( 2.0%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 10026/0 ( 0.0%)
Level flags = 0
Win32 Specific Data:
physics [variable] 63851/4194304 ( 1.5%)
==== Total Win32 BSP file data space used: 1131252 bytes ====
Total triangle count: 3605
Writing c:\program files\steam\steamapps aconinja1995\garrysmod\garrysmod\maps\gm_testchambers2.bsp
26 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\steamapps aconinja1995\garrysmod\garrysmod\maps\gm_testchambers2.bsp" "c:\program files\steam\steamapps aconinja1995\half-life 2\hl2\maps\gm_testchambers2.bsp"
** Executing...
** Command: "c:\program files\steam\steamapps aconinja1995\half-life 2\hl2.exe"
** Parameters: -game "c:\program files\steam\steamapps aconinja1995\half-life 2\hl2" +map "gm_testchambers2"