Ive been mapping for a while for my machinima series and Im trying to improve various areas. Mainly lighting. I suck at lighting. Mainly the light_enviroment entity. I just cannot figure out for the life of me how to make it work the way I want. I have made a small map with a long and tall room. On each side there are massive windows that would illuminate the whole place if the sun shone directly through it. However, using the ligh_enviroment it only illuminates a small portion of the room in a dull light and the rest of the map and shadows are really dull.
Secondly, I have a question about the jumping animations for npc’s. Say, one wants to jump off a ledge. I found the three separate animations for pushing themselves off the ledge, them gliding through the air and them landing. I am pretty experienced in the art of scripted_sequences and faceposer but I just can’t get it to work.
And thirdly, for my machinima I want to use custom npc skins, for example the zombies in zombie master and the custom citizen skins again from zombie master.
Any insight into this would be much appreciated