is there any example of the map limits on S&box (how much space we dealing with , and how much stuff we can have in the map )
From this thread S&Box FAQ :
At the moment both player and map size limits are the same as Source 1 (128 players and a max map size of 32768^3 units) but these limits are planned to be increased.
ah thx , but it doesn’t say how much stuff we can have in a map. ( like any idea)
Check this out too - Mapping Resources, Tips, & Tricks there’s a bunch of useful docs.
I don’t know anyone who has hit any hard limits yet. The real limits will be compile time and fps.
Rockford is on the limits,(as an example (brush limit)) (there is always limit on map brush or model limits )