so i’m making a map. i compile it. test it in-game. after running around for 5-10 seconds the map makes my whole computer lock up; first the game, then the whole machine.
the map has basic brushes, displacements, spawnpoint, static props, 1-2 dynamic props, lights, light_env, fog and that’s it. don’t have any pictures guess why
it didn’t do this a while ago, it just started crashing my whole fucking computer for no fucking reason some compiles later. i don’t have any more information on the problem because i have ABSOLUTELY no clue what the flying fuck is going on here.
no it does not happen with other Source maps