Ive made a map and I want to know, Without making the map larger how to I add more playing ground. Ive added Air Vents, I intend on adding a sewer like structure.
The map is a Small TTT Warehouse. It has 3 Traitor Traps currently, All of them are harmless but make the map balanced and are useful. So I would like to know anyones
Suggestion on what to Add, Ill put up a few screenshots to show. Im not open to entirely new areas such as another room but im open to attachments like sewers, air vents
and the like. Im also open to Visual Additions or Edits.
Lock Vents - Closes vents off allowing a T to escape into the Vents or keep some one inside with them. every 45 seconds its useable.
Knife Spawner - Allows you to get a free knife. every minute its useable. I added this because you need to make Quick kills and through play testing no one was using the vents to kill people then run with the lights off, or use silenced pistols while its dark so this encourages players.
Power Down - Shuts off all the Lights. every minute its useable.
My blood I put as a Decal on the wall is looking weird and I don’t know why, the 3rd time I compiled the map it happened. Ill post a Pic soon.
WARNING LARGE PICTURES AHEAD. Soz i typed but apparently FP doesnt have that.
My humble little Map. Notice Corner Vent before being Broken.
Now from a Different View.
Now from another View.
The infamous corner vent!
Look sir a Vent!
And another Vent.
Last Vent I promise.
Inside Corner Vent.
Oh no Texture Misalignment I was tinkering with for 30 minutes trying to fix but never did and gave up on. Meh it happens with that kind of metal Irl anyway.
Blood decal has been giving me trouble… (Used info_decal).
Further in the Vent, Looking Up.
Continuing on into the Vent.
Continuing on into the Vent some more.
I lied about not showing you more Vents.
Looking at the Knife Spawner/Hiding Spot in the Vents.
Jumped out of a Vent after breaking it.
Standing on some boxes.
Behind aforementioned boxes.
Crawling out of Previously mentioned boxes.
More Box Standing.