Map textures black after editing

I made a surf map called ‘surf_bone’ but it seemed a little bit too hard so I am trying to make a new version called ‘surf_bone_fix’ but when I tried to compile it again, the first 2 stages’ textures had turned almost completely black. I’ve tried recompiling with different settings but nothing has worked.

Here are some screenshots:
Pic 1: https://gyazo.com/1ee30664859f0050c6813fe355d15814
Pic 2: https://gyazo.com/7fddd17a5911cef28b6b21244aa1d5e0
Pic 3: https://gyazo.com/601017cccd8adb98051d5665c6772637
Pic 4: https://gyazo.com/c282ffc129b5540d76c9739a2ac260f4

Any help is appreciated, thanks.

Edit: The only changes I made to compiling was “-bounce 2” which fixed a similar issue that I had a while ago: https://gyazo.com/c61c6ab7fa1f612ad6a965c7cffd5008

[editline]18th October 2017[/editline]

I managed to fix it by changing ‘-bounce 2’ to ‘-bounce 1’.