I want to find out when a player have entered a trigger_multiple that is located on a custom map. The trigger is called “alarmist” if you need to know. How would i do this? I’ve been doing some wiki but i can’t seem to find a way to do it.
I think you’re going to have to make a custom trigger.
Maybe i should take a look at Melonracer, i think it got something like that.
It will run any Lua code just like a trigger.