Maps never compile completely.

I’ve been trying to make maps for while but every time I work on a map I always run into a map that is always like this. After I make my map it never comes out how it looks in hammer.

What it looks like in hammer.[/t]

What it turns out to be.

If anyone can help me solve this problem that be really helpful.

Can you upload the vmf?


Are those corners 2 single brushes? If so, split them. You can’t have concave brushes in Source.
I don’t have time to check the vmf so I’m just guessing.

It appears they were, as they loaded in hammer the way they did in the compiled game for him.

I recommend staying away from the vertex tool until you get a hang of brushwork.

Ok. Well thanks for helping.