Marvel Mighty Heroes

Hey, I’m trying to extract the models and textures from Marvel Might Heroes, it’s a Unity Engine game for Android/IOS

I’ve been able to get at the meshes using Unity Asset Explorer and disunity, but many of the textures are in assets.split files and I don’t think I’m extracting them properly as I cannot open the tex and dds files afterwords.

I would like to use the super deformed meshes to as templates to build higher detailed normally proportioned models from by first reproportioning them and then modeling original topology over the meshes using the original mesh and textures as my guide.

I am looking for guidance on how to extract the textures.