Material models/someone/heavymetal does not support vertex format used by the mesh (maybe missing fields or mismatched vertex compression?), mesh will not be rendered. Grab a programmer!

I was making a welder mask for Heavy in TF2 for fun, but this happens-- Anybody know what’s going on?

wrong shader? use vertexlitgeneric.

btw… could you edit the title and move that huge crap into the post? this is so… whatever. x)

Post the VMT for the material.

The other guy solved it, Thanks! (How do I close a thread?)

Contact a moderator and ask them to close your thread for you.