Hi, im working in Models specially atm extracted ones from Far Cry 3 to bringing the to SFM working with a Friend together.
Theres an Issue with the Models Body between Fingers, Hands and Necks having a sort of seperating differing Color between.
Heres a Screenshot: http://imgur.com/ozztnbd
Im working with the Models in Maya because everywhere else they cause Issues like UV Map not showing etc. This Issue isnt
caused by the UV Map, the Models have Issues with the Face because of half UV Maps what ive fixed. This Looks like seperated,
and i need help to fix that because i dont know what causes this. Its maybe the UV Maps and im on the way to seperate the Model
to look after it but this will need time. If someone has knowledge with the Far Cry 3 Models in Maya i would like to have your help, thanks.
Btw theres another Issue with the Models from Far Cry 3, the Hair of the Models dont have really Textures, they are transparent
and White, dont know how Ubisoft done Color into the Hair but i think i can fix that with Photoshop but if anyone knows a fix for
that i would appreciate it.
Heres a Screen of that aswell: http://imgur.com/xb2Wu37
Files where originally extracted, xbg and xbt files with Gibbed Dunia2 Tools.