.MDL Scaler problem.

I’am trying to scale a model I got from TheMask. Though the problem is that it doesn’t want to compile it. Every other model I tried works but this one doesn’t.

Here’s the error:

http://dl.dropbox.com/u/80917449/Untitledlol.jpg

Here’s the .qc:


$modelname "kiddycorky\Vampire\Vampirelord_Male_W1.mdl"

$scale "1.0"

$cdmaterials "models\kiddycorky\Vampire"

$model 		"Body" "Vampire_Body.smd" {

flexfile "male_vampire_expressions.vta" {
		// defaultflex frame 0
		flex "mouth_open" frame 1
		flex "mouth_open2" frame 2
		flex "jaw_clench" frame 3
		flex "blank" frame 4
		flex "lip_corner_r_up" frame 5
		flex "lip_corner_l_up" frame 6
		flex "lip_corner_r_down" frame 7
		flex "lip_corner_l_down" frame 8
		flex "lip_top_up" frame 9
		flex "lip_top_down" frame 10
		flex "lip_btm_up" frame 11
		flex "lip_btm_down" frame 12
		flex "lip_top_r_up" frame 13
		flex "lip_top_l_up" frame 14
		flex "pucker" frame 15
		flex "mouth_r_stretch" frame 16
		flex "mouth_l_stretch" frame 17
		flex "cheek_r_puff" frame 18
		flex "cheek_l_puff" frame 19
		flex "cheek_r_raise" frame 20
		flex "cheek_l_raise" frame 21
		flex "brow_r_down" frame 22
		flex "brow_l_down" frame 23
		flex "brow_r_up" frame 24
		flex "brow_l_up" frame 25
		flex "brow_r_inner_down" frame 26
		flex "brow_l_inner_down" frame 27
		flex "brow_r_inner_up" frame 28
		flex "brow_l_inner_up" frame 29
		flex "eyelid_r_upper_down" frame 30
		flex "eyelid_l_upper_down" frame 31
		flex "eyelid_r_upper_up" frame 32
		flex "eyelid_l_upper_up" frame 33
		flex "eyelid_r_lower_up" frame 34
		flex "eyelid_l_lower_up" frame 35
		flex "eyelid_r_lower_down" frame 36
		flex "eyelid_l_lower_down" frame 37
		flex "sneer" frame 38
	}
			flexcontroller Blank Blank "range" 0.000 1.000
			flexcontroller mouth_open mouth_open "range" 0.000 1.000
			flexcontroller mouth_open2 mouth_open2 "range" 0.000 1.000
			flexcontroller jaw_clench jaw_clench "range" 0.000 1.000		
			flexcontroller lip_corner_r_up lip_corner_r_up "range" 0.000 1.000
			flexcontroller lip_corner_l_up lip_corner_l_up "range" 0.000 1.000
			flexcontroller lip_corner_r_down lip_corner_r_down "range" 0.000 1.000
			flexcontroller lip_corner_l_down lip_corner_l_down "range" 0.000 1.000
			flexcontroller lip_top_up lip_top_up "range" 0.000 1.000
			flexcontroller lip_top_down lip_top_down "range" 0.000 1.000
			flexcontroller lip_btm_up lip_btm_up "range" 0.000 1.000
			flexcontroller lip_btm_down lip_btm_down "range" 0.000 1.000
			flexcontroller lip_top_r_up lip_top_r_up "range" 0.000 1.000
			flexcontroller lip_top_l_up lip_top_l_up "range" 0.000 1.000
			flexcontroller pucker pucker "range" 0.000 1.000
			flexcontroller mouth_r_stretch mouth_r_stretch "range" 0.000 1.000
			flexcontroller mouth_l_stretch mouth_l_stretch "range" 0.000 1.000
			flexcontroller cheek_r_puff cheek_r_puff "range" 0.000 1.000
			flexcontroller cheek_l_puff cheek_l_puff "range" 0.000 1.000
			flexcontroller cheek_r_raise cheek_r_raise "range" 0.000 1.000
			flexcontroller cheek_l_raise cheek_l_raise "range" 0.000 1.000
			flexcontroller brow_r_down brow_r_down "range" 0.000 1.000
			flexcontroller brow_l_down brow_l_down "range" 0.000 1.000
			flexcontroller brow_r_up brow_r_up "range" 0.000 1.000
			flexcontroller brow_l_up brow_l_up "range" 0.000 1.000
			flexcontroller brow_r_inner_down brow_r_inner_down "range" 0.000 1.000
			flexcontroller brow_l_inner_down brow_l_inner_down "range" 0.000 1.000
			flexcontroller brow_r_inner_up brow_r_inner_up "range" 0.000 1.000
			flexcontroller brow_l_inner_up brow_l_inner_up "range" 0.000 1.000
			flexcontroller eyelid_r_upper_down eyelid_r_upper_down "range" 0.000 1.000
			flexcontroller eyelid_l_upper_down eyelid_l_upper_down "range" 0.000 1.000
			flexcontroller eyelid_r_upper_up eyelid_r_upper_up "range" 0.000 1.000
			flexcontroller eyelid_l_upper_up eyelid_l_upper_up "range" 0.000 1.000
			flexcontroller eyelid_r_lower_up eyelid_r_lower_up "range" 0.000 1.000
			flexcontroller eyelid_l_lower_up eyelid_l_lower_up "range" 0.000 1.000
			flexcontroller eyelid_r_lower_down eyelid_r_lower_down "range" 0.000 1.000
			flexcontroller eyelid_l_lower_down eyelid_l_lower_down "range" 0.000 1.000
			flexcontroller sneer sneer "range" 0.000 1.000
			flexcontroller Blank Blank "range" 0.000 1.000
				%Blank = Blank
				%mouth_open = mouth_open
				%mouth_open2 = mouth_open2 
				%jaw_clench = jaw_clench 
				%lip_corner_r_up = lip_corner_r_up
				%lip_corner_l_up = lip_corner_l_up
				%lip_corner_r_down = lip_corner_r_down
				%lip_corner_l_down = lip_corner_l_down
				%lip_top_up = lip_top_up
				%lip_top_down = lip_top_down
				%lip_btm_up = lip_btm_up
				%lip_btm_down = lip_btm_down
				%lip_top_r_up = lip_top_r_up
				%lip_top_l_up = lip_top_l_up
				%pucker = pucker
				%mouth_r_stretch = mouth_r_stretch
				%mouth_l_stretch = mouth_l_stretch
				%cheek_r_puff = cheek_r_puff
				%cheek_l_puff = cheek_l_puff
				%cheek_r_raise = cheek_r_raise
				%cheek_l_raise = cheek_l_raise
				%brow_r_down = brow_r_down
				%brow_l_down = brow_l_down
				%brow_r_up = brow_r_up
				%brow_l_up = brow_l_up
				%brow_r_inner_down = brow_r_inner_down
				%brow_l_inner_down = brow_l_inner_down
				%brow_r_inner_up = brow_r_inner_up
				%brow_l_inner_up = brow_l_inner_up
				%eyelid_r_upper_down = eyelid_r_upper_down
				%eyelid_l_upper_down = eyelid_l_upper_down
				%eyelid_r_upper_up = eyelid_r_upper_up
				%eyelid_l_upper_up = eyelid_l_upper_up
				%eyelid_r_lower_up = eyelid_r_lower_up
				%eyelid_l_lower_up = eyelid_l_lower_up
				%eyelid_r_lower_down = eyelid_r_lower_down
				%eyelid_l_lower_down = eyelid_l_lower_down
				%sneer = sneer
}

$body 		"Body" "Male_Vampire_Eyes.smd"
$body 		"Body" "Male_Vampire_Wings.smd"
$body 		"Body" "Male_Vampire_Armor.smd"

$sequence ragdoll "Vampire5" ACT_DIERAGDOLL 1 fps 30.00

$surfaceprop "flesh"

$collisionjoints "Male_Vampire_Body_Phys.smd"

{
	$mass 90.0
	$inertia 20.0
	$damping 0.05
	$rotdamping 1.50
	$noselfcollisions
	$rootbone "pelvis"

	$jointconstrain "pelvis" x limit 0.00 0.00 0.00
	$jointconstrain "pelvis" y limit 0.00 0.00 0.00
	$jointconstrain "pelvis" z limit 0.00 0.00 0.00

	$jointconstrain "l_shoulder" x limit -20.00 20.00 0.00
	$jointconstrain "l_shoulder" y limit -20.00 20.00 0.00
	$jointconstrain "l_shoulder" z limit -30.00 30.00 0.00

	$jointconstrain "l_arm_upper" x limit -90.00 60.00 0.00
	$jointconstrain "l_arm_upper" y limit -40.00 70.00 0.00
	$jointconstrain "l_arm_upper" z limit -60.00 40.00 0.00

	$jointconstrain "l_arm_lower" x limit -92.00 20.00 0.00
	$jointconstrain "l_arm_lower" y limit -6.00 6.00 0.00
	$jointconstrain "l_arm_lower" z limit -20.00 20.00 0.00

	$jointconstrain "ValveBiped.Bip01_L_Hand" x limit -80.00 80.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Hand" y limit -40.00 40.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Hand" z limit -50.00 50.00 0.00

	$jointconstrain "r_shoulder" x limit -20.00 20.00 0.00
	$jointconstrain "r_shoulder" y limit -20.00 20.00 0.00
	$jointconstrain "r_shoulder" z limit -30.00 30.00 0.00

	$jointconstrain "r_arm_upper" x limit -90.00 60.00 0.00
	$jointconstrain "r_arm_upper" y limit -70.00 40.00 0.00
	$jointconstrain "r_arm_upper" z limit -40.00 60.00 0.00

	$jointconstrain "r_arm_lower" x limit -92.00 20.00 0.00
	$jointconstrain "r_arm_lower" y limit -6.00 6.00 0.00
	$jointconstrain "r_arm_lower" z limit -20.00 20.00 0.00

	$jointconstrain "ValveBiped.Bip01_R_Hand" x limit -80.00 80.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Hand" y limit -40.00 40.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Hand" z limit -50.00 50.00 0.00

	$jointconstrain "l_leg_upper" x limit -110.00 80.00 0.00
	$jointconstrain "l_leg_upper" y limit -30.00 50.00 0.00
	$jointconstrain "l_leg_upper" z limit -60.00 60.00 0.00

	$jointconstrain "l_leg_lower" x limit -20.00 130.00 0.00
	$jointconstrain "l_leg_lower" y limit -4.00 4.00 0.00
	$jointconstrain "l_leg_lower" z limit -50.00 50.00 0.00

	$jointconstrain "l_feet" x limit -65.00 50.00 0.00
	$jointconstrain "l_feet" y limit -45.00 45.00 0.00
	$jointconstrain "l_feet" z limit -60.00 60.00 0.00

	$jointconstrain "r_leg_upper" x limit -100.00 80.00 0.00
	$jointconstrain "r_leg_upper" y limit -50.00 30.00 0.00
	$jointconstrain "r_leg_upper" z limit -60.00 60.00 0.00

	$jointconstrain "r_leg_lower" x limit -20.00 130.00 0.00
	$jointconstrain "r_leg_lower" y limit -4.00 4.00 0.00
	$jointconstrain "r_leg_lower" z limit -50.00 50.00 0.00

	$jointconstrain "r_feet" x limit -65.00 50.00 0.00
	$jointconstrain "r_feet" y limit -45.00 45.00 0.00
	$jointconstrain "r_feet" z limit -60.00 60.00 0.00

	$jointconstrain "L_WING_01" x limit -60.00 4.00 0.00
	$jointconstrain "L_WING_01" y limit -50.00 50.00 0.00
	$jointconstrain "L_WING_01" z limit -45.00 45.00 0.00

	$jointconstrain "L_WING_02" x limit -30.00 90.00 0.00
	$jointconstrain "L_WING_02" y limit -60.00 60.00 0.00
	$jointconstrain "L_WING_02" z limit -60.00 60.00 0.00

	$jointconstrain "L_WING_03" x limit -90.00 30.00 0.00
	$jointconstrain "L_WING_03" y limit -50.00 50.00 0.00
	$jointconstrain "L_WING_03" z limit -60.00 60.00 0.00

	$jointconstrain "L_WING_04" x limit -60.00 110.00 0.00
	$jointconstrain "L_WING_04" y limit -60.00 60.00 0.00
	$jointconstrain "L_WING_04" z limit -50.00 50.00 0.00

	$jointconstrain "R_WING_01" x limit -60.00 4.00 0.00
	$jointconstrain "R_WING_01" y limit -50.00 50.00 0.00
	$jointconstrain "R_WING_01" z limit -45.00 45.00 0.00

	$jointconstrain "R_WING_02" x limit -30.00 90.00 0.00
	$jointconstrain "R_WING_02" y limit -60.00 60.00 0.00
	$jointconstrain "R_WING_02" z limit -60.00 60.00 0.00

	$jointconstrain "R_WING_03" x limit -90.00 30.00 0.00
	$jointconstrain "R_WING_03" y limit -50.00 50.00 0.00
	$jointconstrain "R_WING_03" z limit -60.00 60.00 0.00

	$jointconstrain "R_WING_04" x limit -60.00 110.00 0.00
	$jointconstrain "R_WING_04" y limit -60.00 60.00 0.00
	$jointconstrain "R_WING_04" z limit -50.00 50.00 0.00

	$jointconstrain "CLOTH_Front_Start" x limit -70.00 90.00 0.00
	$jointconstrain "CLOTH_Front_Start" y limit -90.00 90.00 0.00
	$jointconstrain "CLOTH_Front_Start" z limit -90.00 90.00 0.00

	$jointconstrain "CLOTH_Front_03" x limit -90.00 90.00 0.00
	$jointconstrain "CLOTH_Front_03" y limit -90.00 90.00 0.00
	$jointconstrain "CLOTH_Front_03" z limit -90.00 90.00 0.00

	$jointconstrain "stomach" x limit -40.00 30.00 0.00
	$jointconstrain "stomach" y limit -30.00 30.00 0.00
	$jointconstrain "stomach" z limit -30.00 30.00 0.00

	$jointconstrain "stomach_upper" x limit -30.00 30.00 0.00
	$jointconstrain "stomach_upper" y limit -30.00 30.00 0.00
	$jointconstrain "stomach_upper" z limit -25.00 25.00 0.00

	$jointconstrain "chest" x limit -30.00 25.00 0.00
	$jointconstrain "chest" y limit -20.00 20.00 0.00
	$jointconstrain "chest" z limit -30.00 30.00 0.00

	$jointconstrain "neck" x limit -20.00 30.00 0.00
	$jointconstrain "neck" y limit -20.00 20.00 0.00
	$jointconstrain "neck" z limit -50.00 50.00 0.00

	$jointconstrain "HAIR_Start" x limit -130.00 80.00 0.00
	$jointconstrain "HAIR_Start" y limit -130.00 130.00 0.00
	$jointconstrain "HAIR_Start" z limit -130.00 130.00 0.00

	$jointconstrain "HAIR_Middle" x limit -180.00 120.00 0.00
	$jointconstrain "HAIR_Middle" y limit -130.00 130.00 0.00
	$jointconstrain "HAIR_Middle" z limit -130.00 130.00 0.00

	$jointconstrain "Head" x limit -20.00 40.00 0.00
	$jointconstrain "Head" y limit -40.00 40.00 0.00
	$jointconstrain "Head" z limit -60.00 60.00 0.00

}

$texturegroup "Eyes"
{

{
"Eyes_01.vmt"
}

{
"Eyes04.vmt"
}

{
"Eyes05.vmt"
}