i have never built a working mech, so facepunch, what advice or help can you offer me and all thoe novices out there?
Learn E2 and general wire stuff.
There’s a thread on here(somewhere) where Setze posted his Mech E2.
That mech looked like it used hoverballs >.> but it looks quite genuine as it jumped off.
First page, no less. http://www.facepunch.com/showthread.php?t=728725
Are you kidding me? In the video it looks nothing like a mech with hoverballs, much less when actually in game…
what i meant was that its body didn’t move up or down… lets be honest the jumping was quite unrealistic but then again i can’t use E2 to save my flaming live…
for more advice on mech start of with the walking then move onto everything else… it will be easier if you make a mistake than having a whole setup for legs that don’t work
You can make real muscles like in human legs by using pulleys attached from whatever point to a joint then to a hydraulic controlled slider that moves it and holy shit I just got a new idea
Hydraulic pulleys =O
That would allow creation of muscle type things and a bunch of stuff- yo can a coder make that plz?
Pulleys don’t work that way. They don’t move with contraptions - you’ll see that if you try to do it.
Wish garry would redo pully it would be such a good tool.
Couldn’t somebody else though im sure we have a talented enough scripted to make a better puley stool somewhere. Should post this in lua requests.
Also Garry has to much on his plate like tequilla and hookers.
Hoverballs =/= Applyforce. Although similar in principle they are different.
True, he’s made enough money so if he helps out it would be because hes a nice guy. I would say sliders need attention first tho, a downgrade to gmod9 sliders would work.
What was different with the gmod9 sliders? I don’t use them much.
If I remember correctly , gm9 sliders where fixed - you couldn’t rotate or move them like you can nowadays.
TBH I can’t really remember much of gmod 9